private anti-cheat protection does have a better chance to remain effective 
... especially if it works.



----- Original Message ----- 
From: "Spencer 'voogru' MacDonald"
"'Half-Life dedicated Win32 server mailing list'" 
<[email protected]>
Sent: Thursday, June 12, 2008 1:08 PM
Subject: Re: [hlds] to close to call?


> The problem is if every server can run it, the cheaters can get a hold of 
> it
> and develop counters to it, while it has an automatic system that detects
> some cheats, admins can invoke it on players who are blatantly cheating.
>
> And it records a server demo of every single use for YouTubing purposes.
>
> - voogru.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Shawn Zipay
> Sent: Thursday, June 12, 2008 3:57 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] to close to call?
>
> Those need to be shared with everyone STAT.  They're really too good.
>
> On Thu, Jun 12, 2008 at 3:41 PM, Spencer 'voogru' MacDonald wrote:
>
>> My own :)


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to