My servers which usually sit around 300mB each after starting, 500mB
at full load 32 players, are taking up 1.5gB after 2 solid days of
being full. We usually restart them once they get above 1.5gB, and let
it refill from there. We've never yet had a crash though.

This has only started recently, as of about 3-4 days ago. This did not
occur immediately after the Pyro update.

On Wed, Jul 2, 2008 at 1:02 AM, Aaron Rapp <[EMAIL PROTECTED]> wrote:
> Yea......it continuously gets worse throughout the day. It gets up to 700MB
> than crashes and resets itself. I would just like to do without the leak so
> we can lessen the crashes.
>
> Aaron Rapp
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Mike Stiehm
> Sent: Tuesday, July 01, 2008 10:54 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2/OB memory leak
>
> WOW maybe a plugin to fix this Hmmm :)
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