oh that gave me a good laugh --- On Sat, 6/28/08, Steve Stifler <[EMAIL PROTECTED]> wrote:
From: Steve Stifler <[EMAIL PROTECTED]> Subject: Re: [hlds] TF2/OB memory leak To: "Half-Life dedicated Win32 server mailing list" <[email protected]> Date: Saturday, June 28, 2008, 1:15 PM Valve doesn't post on this list except to say "Bend over, here somes another update!!!" On 6/28/08, Benjamin Lange <[EMAIL PROTECTED]> wrote: > > There is no leak. > A memory leak leads to an increasing amount of memory without new events > happening. > As we can see, this not the case. > srcds is simply not giving resources free, after once taken them. > > Servers near 1GB of memory usage are definitely not acceptable after just > 2-3days. > Best solution would be to unload unused content on mapchange again. > Any official word from Valve on this? > > 2008/6/28 Mike Stiehm <[EMAIL PROTECTED]>: > > > As for the memory leak on map change. Most of my servers run the > > same map and never once change map. maxrounds 50.. I see the > > leak progress as people leave/join the server. As the player ID > > goes up so does the ram on my box. On day 3 its nothing to see > > the server sucking up 1.5G and not change map once. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

