we been aware of the bug in bandlands to enter the enemy spawns for 3months, but yes the 2mins to fix the issues seem to elude them
Tony Paloma wrote: > The nature of the problem makes it unlikely that a plugin can fix it. Also, > Valve and the TF2 folks are now aware of the problem so it won't be much > longer. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane > Sent: Tuesday, July 01, 2008 11:03 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2/OB memory leak > > I think Neph might be working on it. > > On Wed, Jul 2, 2008 at 1:53 AM, Mike Stiehm <[EMAIL PROTECTED]> wrote: > > >> WOW maybe a plugin to fix this Hmmm :) >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

