hlds mailing list is for server owners I believe. not for normal users to bitch 
about misc. bugs. tired of getting all these bullshit complaints about how cart 
disappears from the radar on goldrush or whatever. the map only has one 
freaking track and the cart has only one direction it can go for god's sake. 
and what's wrong with sentry gun tracking players? just because you don't like 
it, doens't mean that valve has to fix it.
 

--- On Thu, 7/10/08, Saint K. <[EMAIL PROTECTED]> wrote:

From: Saint K. <[EMAIL PROTECTED]>
Subject: Re: [hlds] when will these be fixed?
To: "'Half-Life dedicated Win32 server mailing list'" 
<[email protected]>
Date: Thursday, July 10, 2008, 11:35 AM

No, because the SG also fires, and ignores other enemy's in its view.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JT
Sent: Thursday, July 10, 2008 6:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] when will these be fixed?

I guess the tracking can be an advantage sometimes if the sentry is
already aimed directly at the enemy the moment they come out from
behind a wall.  Following them after they go back behind a wall would
be a problem though..  I think they should just get rid of the
through-wall tracking and make them swivel faster.


On Thu, Jul 10, 2008 at 9:14 AM, Dustin Wyatt <[EMAIL PROTECTED]>
wrote:
> So you're saying the best way to address a dubious shortcoming is to
> not fix a bug?
>
> Dustin
>
> On Thu, Jul 10, 2008 at 1:36 AM, Ronny Schedel
<[EMAIL PROTECTED]>
wrote:
>> Sentries tracking through walls should not be fixed. The engineer is
already
>> the worst character right now, the sentries are too weak to fight back
>> against Pyros, Heavys and Demomans. Also with the upcoming Heavy
patch,
it
>> will go worse for the Engineer. He even cannot fight back in a close
combat
>> against a Medic with Blutsauger.

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