although i kind of made no since with #5 since it really doesn't make 
much since, but then again thats what i get for typing when I'm overly 
tired.

This isn't really a bug list to be a bug list. It's as the topic states. 
I would and probably a lot of other people would like to know when these 
issues would be fixed and more then a blanket answer of "where working 
on it". Other then the pyro taunt the ones listed here are issues that 
have been around for a while and no matter where you go, wither it be in 
game, forums or here, people complain about the issue and then its 
slowly just swept under the rug and forgotten. You can't tell me that 
with the bad lands ones someone couldn't have taken 10mins out of there 
day to fix these issues. Other then the one where you can build by 
couching in the spawn, although still kinda bad, the other 2 are very 
game breaking and the reason i wont run that map at night.
To me it just seems if it wasn't for valve working on the upgrade system 
that this game like the rest of there game would just be forgotten. I 
give them credit for working on DOD:S and doing a little upgrade with 
that, but no offense but i don't see that lasting much longer. It kinda 
makes me question if i want to send the money on L4D.

not really brian wrote:
> There's already a fairly lengthy list here: 
> http://tf2wiki.net/wiki/Exploits
>
> I think it would be easier to update the one there then start an entirely new 
> one here on the hlds.
>
>
> -----Original Message-----
> From: "SakeFox" [EMAIL PROTECTED]
> Date: 07/11/2008 03:26 AM
> To: "Half-Life dedicated Win32 server mailing list" 
> <[email protected]>
> Subject: Re: [hlds] when will these be fixed?
>   
>> so we have:
>>
>> 1) badlands vis blocker on the red spawn (since map release)
>> 2) goldrush burning through the wall, stage 1 near cap 2 top building
>> across the red spawn building (since map release)
>> 3) sentries tracking through walls
>> 4) shooting through gates
>> 5) pyro taunt doesn't work when lost
>> 6) crits actually being crits
>> 7) pyro crit flame getting stuck on when not firing
>> 8) badlands last progressive spawn should not have buildable areas by
>> crouching
>> 9) facestabs, better then before but still a big problem
>> 10) badlands, capping last point from behind the glass
>> 11) UI bugs, cart progress and intel parts seem to disappear or stop
>> working
>>
>> what else can we add?
>>
>> -Sakefox
>> HLDS Achievements Earned: 1 of 1 (100%)
>>     
>
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>   

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