If they think its fixed then its good. The main problem with this was the demo's shooting. As long as you dont stand directly in front of the gate you'll be fine now.
On Tue, Jul 29, 2008 at 8:58 PM, SakeFox <[EMAIL PROTECTED]> wrote: > the pyro can still burn through the gates... its a little harder then > before but still posible > > Eric van Beesten wrote: > > Yep, old buggy.. its because of a lag issue that get some things out of > > place. I have it most often when I alt + tab or have a lag spike on the > > server! Sometimes you solid door are they way on your picture.. so > basicly > > you have a "valve-made-wallhack" ;) > > > > -----Oorspronkelijk bericht----- > > Van: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] Namens Alex Richards > > Verzonden: woensdag 30 juli 2008 2:29 > > Aan: Half-Life dedicated Win32 server mailing list > > Onderwerp: Re: [hlds] Team Fortress 2 Update Released > > > > anybody had any problems with the grating being turned around now? > > http://vlad.yoclanmail.com/images/tf2/cp_dustbowl0056.jpg > > > > also, the pyro you can see in that screenshot burnt me through the > grating. > > > > Alex > > > > 2008/7/30 Jason Ruymen <[EMAIL PROTECTED]> > > > > > >> A new required update for Team Fortress 2 has been released. Please run > >> hldsupdatetool to receive it. The specific changes include: > >> > >> - Fixed team switches on Attack/Defense maps spamming the console > >> - Fixed the Kritzkrieg not working on servers with crits turned off > >> - Fixed some clipped localized strings in various in-game dialogs > >> - Fixed several cases where files were synchronously loaded while the > >> game was running > >> - Fixed a shutdown crash in the material system > >> - Cached rendering of item model panels to improve performance, in > >> particular while weapon selection was visible > >> - Added a gear symbol behind the health bar for Engineer buildings, in > >> both target IDs and freeze panels > >> - Players killing themselves will now give a kill credit to the last > >> enemy who damaged them > >> - Fixed grenades, rockets, and flamethrower being able to fire through > >> grates at round starts > >> - Fixed players being killed and creating ragdolls during team switches > >> - Fixed various exploits and performance problems in CP_Badlands, > >> CP_Well, and CP_Fastlane > >> - Removed health bonus from the Backburner > >> > >> Jason > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > __________ NOD32 3308 (20080729) Informatie __________ > > > > Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. > > http://www.nod32.nl > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

