I'm not sure to understand:

record is the command to record a demo, right?

Cold'

On Wed, Jul 30, 2008 at 11:36 AM, Wiktor Deresz <[EMAIL PROTECTED]> wrote:

> Try this in console
> bind "home" "record fix; stop"
>
> Now when you see something bugged (Red needlegun in Blu Medic hands,
> misplaced items, invisible players, cart indicator missing) just press home
> and I'll be fixed.
>
> On Wed, Jul 30, 2008 at 7:50 AM, bl4nkeh <[EMAIL PROTECTED]> wrote:
>
> > I've seen quite a bit of stuff like that before as well (
> > http://www.joe.to/~bl4nk/imgs/ctf_rocketcity_b20003.jpg<http://www.joe.to/%7Ebl4nk/imgs/ctf_rocketcity_b20003.jpg>
> <http://www.joe.to/%7Ebl4nk/imgs/ctf_rocketcity_b20003.jpg>). Like the
> > others have said, it normally happens when you alt-tab a few times.
> >
> > Alex Richards wrote:
> > > anybody had any problems with the grating being turned around now?
> > > http://vlad.yoclanmail.com/images/tf2/cp_dustbowl0056.jpg
> > >
> > > also, the pyro you can see in that screenshot burnt me through the
> > grating.
> > >
> > > Alex
> > >
> > > 2008/7/30 Jason Ruymen <[EMAIL PROTECTED]>
> > >
> > >
> > >> A new required update for Team Fortress 2 has been released.  Please
> run
> > >> hldsupdatetool to receive it.  The specific changes include:
> > >>
> > >> - Fixed team switches on Attack/Defense maps spamming the console
> > >> - Fixed the Kritzkrieg not working on servers with crits turned off
> > >> - Fixed some clipped localized strings in various in-game dialogs
> > >> - Fixed several cases where files were synchronously loaded while the
> > >> game was running
> > >> - Fixed a shutdown crash in the material system
> > >> - Cached rendering of item model panels to improve performance, in
> > >> particular while weapon selection was visible
> > >> - Added a gear symbol behind the health bar for Engineer buildings, in
> > >> both target IDs and freeze panels
> > >> - Players killing themselves will now give a kill credit to the last
> > >> enemy who damaged them
> > >> - Fixed grenades, rockets, and flamethrower being able to fire through
> > >> grates at round starts
> > >> - Fixed players being killed and creating ragdolls during team
> switches
> > >> - Fixed various exploits and performance problems in CP_Badlands,
> > >> CP_Well, and CP_Fastlane
> > >> - Removed health bonus from the Backburner
> > >>
> > >> Jason
> > >>
> > >>
> > >> _______________________________________________
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> > >>
> > >>
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> > >
> > >
> >
> >
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