Are you guys almost finished with the linux support for diprip? On Thu, Oct 9, 2008 at 4:08 AM, Pawel Lekki <[EMAIL PROTECTED]>wrote:
> A required update for D.I.P.R.I.P. Warm Up has been released. > Please run hldsupdatetool to receive it. The specific changes include: > > Version 1.0.0.3 > FIXED > - frequent server crash caused by a bug in the missile targeting system > - server crash caused by users trying to spawn a non existing vehicle type > - client crash caused by a bug in debris fade calculations > - nuke exploding in its spawn point after delivering the bomb > - announcer voice playing too loud when dropping or saving the uranium > barrel > > ADDED > - latency keeper as a server side option (enabled by default) > * diprip_latency_keeper 1 (enable/disable the latency keeper) > * diprip_latency_keeper_safe_time 30 (how much time a player has to > be exceeding the diprip_max_ping value to be kicked from the server) > * diprip_max_ping 200 (maximum client allowed ping value) > > > Pawel Lekki > Exor Studios > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

