Thanks for the link, but I cant see how checking for bans at that site
would be any better than at the source itself (which will always be up
to date and proper), a plugin would just have too look for what the
value of <vacBanned> is.
But sure, if they periodically released a database with a plugin to
read it or something like that it could be very useful, but still not
as good as always getting it straight from Valve.

Example, note that this profile is actually private:
http://steamcommunity.com/id/76561197960265741?xml=1

On Sun, Oct 19, 2008 at 8:31 PM, Richard Eid <[EMAIL PROTECTED]> wrote:
> You could always just periodically query this site.
>
> http://www.vacbanned.com
>
> It's not done yet and still has quite a ways to go, but you get the idea.
> If a downloadable database were made available from there(when it's done),
> in conjunction with a plug-in tailored specifically to query this database,
> then you could effectively keep every single cheater/past-cheater off of
> your servers.  That site will be constantly querying Steam, so a
> periodically updated database would seem easy to provide after the initial
> round is done.
>
> This is a very interesting idea, but raises some serious questions.  In the
> end, I guess since they are your servers, you are free to keep out anyone
> you please.
>
>                                                    -Richard Eid
>
>
> On Sun, Oct 19, 2008 at 1:22 PM, Donnie Newlove <[EMAIL PROTECTED]>wrote:
>
>> It has come to my understanding that VAC only bans for the engine that
>> the cheat ran under when it very clearly states that it bans from all
>> VAC secured servers but nothing about being game or engine specific.
>>
>> So now that steam community show the VAC status and the profiles can
>> be viewed as XML, would it not be possible to create a sourcemod or
>> metamod plugin that fetch the VAC status of joining players and ban
>> them locally if the player is already VAC banned in goldsrc or source?
>> Well, yes, of course it would and that would make VAC even more
>> effective without being unreliable or unfair and the best thing of
>> all, it will get rid of a lot of cheaters. Now I don't have any idea
>> how to make plugins since I do not have programmer experience, but if
>> anyone thinks this sounds like a good idea then please, feel free to
>> do it or discuss it.
>>
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