Does it have to be only that person? you could just put an iframe in your motd to a page with the server's current player statistics from hlstatsx.....
If the user doesnt look for their own name then its their fault... bl4nk wrote: > Hah, yeah, you're right. I have no idea why I thought you would need to > redirect, seeing as how you already have the IP address. > > Tony Paloma wrote: > >> You wouldn't need the IP in the URL and thus wouldn't need custom URLs for >> each player. The server is already aware of the user's IP and can be access >> in php with a variable. >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of bl4nk >> Sent: Tuesday, October 28, 2008 11:05 AM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] TF2: Web Control used during MOTD >> >> On client auth, have their steamid and ip shoved into a sql table. Then >> have the motd redirect to another page with user browsing's ip in the >> url (blah.com/motd?ip=255.255.255.255). Then it's just a simple case of >> grabbing the row from the sql table using their IP to get their steamid >> and then their stats/whatever you want. >> >> Karl Weckstrom wrote: >> >> >>> Have a snippet of code as an example? Which connect event? Where can the >>> >>> >> web control grab it? >> >> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> >>> >> [mailto:[EMAIL PROTECTED] On Behalf Of P. Bhandal >> >> >>> Sent: Tuesday, October 28, 2008 11:05 AM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] TF2: Web Control used during MOTD >>> >>> You grab their SteamID from the connect event, and then you force another >>> window open in the place of the MOTD. On the client's end, it just looks >>> like another MOTD, but it's actually customized based on their SteamID. >>> >>> On Tue, Oct 28, 2008 at 11:02 AM, Karl Weckstrom <[EMAIL PROTECTED]> >>> >>> >> wrote: >> >> >>> >>> >>> >>>> It may - but it's a whole chicken/egg scenario. If you've connected and >>>> >>>> >> are >> >> >>>> staring at the MOTD, where do you pull the user's Steam ID from? There >>>> >>>> >> would >> >> >>>> have to be some way to get it programmatically via js/vbs or what not... >>>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] [mailto: >>>> [EMAIL PROTECTED] On Behalf Of Olly >>>> Sent: Tuesday, October 28, 2008 10:58 AM >>>> To: Half-Life dedicated Win32 server mailing list >>>> Subject: Re: [hlds] TF2: Web Control used during MOTD >>>> >>>> Doesnt hlstatsx (or maybe psychostats) already do this? >>>> 2008/10/28 P. Bhandal <[EMAIL PROTECTED]> >>>> >>>> >>>> >>>> >>>>> You could use the player connect event to grab their SteamID, then use >>>>> their >>>>> SteamID as an argument to grab their stats. >>>>> >>>>> It would probably require that you force a browser window open on them >>>>> >>>>> >> as >> >> >>>>> soon as they get in game to override the default motd. >>>>> >>>>> On Tue, Oct 28, 2008 at 10:33 AM, Karl Weckstrom <[EMAIL PROTECTED]> >>>>> wrote: >>>>> >>>>> >>>>> >>>>> >>>>>> Here's an interesting question. >>>>>> >>>>>> Over at www.TrashedGamers.com, we have a custom MOTD. That in and of >>>>>> itself isn't interesting, but I was thinking - is there a way to "read" >>>>>> >>>>>> >>>>>> >>>>> the >>>>> >>>>> >>>>> >>>>>> current steam ID of the person who's connected and reading the MOTD? >>>>>> >>>>>> I could write up some dynamic html and/or vbscript that could look up >>>>>> >>>>>> >>>>>> >>>>> their >>>>> >>>>> >>>>> >>>>>> current ranking in hlstatsx and have the MOTD say something like "You >>>>>> >>>>>> >>>>>> >>>> are >>>> >>>> >>>> >>>>>> currently ranked XXX of XXXX players"... I'm already putting the top 10 >>>>>> there, but adding the player's current ranking sure would be a nice >>>>>> >>>>>> >>>>>> >>>>> touch. >>>>> >>>>> >>>>> >>>>>> Thanks in advance! >>>>>> -karl >>>>>> >>>>>> www.TrashedGamers.com >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >>> >> please visit: >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >>> >> please visit: >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

