Does it have to be only that person? you could just put an iframe in 
your motd to a page with the server's current player statistics from 
hlstatsx.....

If the user doesnt look for their own name then its their fault...


bl4nk wrote:
> Hah, yeah, you're right. I have no idea why I thought you would need to 
> redirect, seeing as how you already have the IP address.
>
> Tony Paloma wrote:
>   
>> You wouldn't need the IP in the URL and thus wouldn't need custom URLs for
>> each player. The server is already aware of the user's IP and can be access
>> in php with a variable.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of bl4nk
>> Sent: Tuesday, October 28, 2008 11:05 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] TF2: Web Control used during MOTD
>>
>> On client auth, have their steamid and ip shoved into a sql table. Then 
>> have the motd redirect to another page with user browsing's ip in the 
>> url (blah.com/motd?ip=255.255.255.255). Then it's just a simple case of 
>> grabbing the row from the sql table using their IP to get their steamid 
>> and then their stats/whatever you want.
>>
>> Karl Weckstrom wrote:
>>   
>>     
>>> Have a snippet of code as an example? Which connect event? Where can the
>>>     
>>>       
>> web control grab it?
>>   
>>     
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>>     
>>>       
>> [mailto:[EMAIL PROTECTED] On Behalf Of P. Bhandal
>>   
>>     
>>> Sent: Tuesday, October 28, 2008 11:05 AM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] TF2: Web Control used during MOTD
>>>
>>> You grab their SteamID from the connect event, and then you force another
>>> window open in the place of the MOTD. On the client's end, it just looks
>>> like another MOTD, but it's actually customized based on their SteamID.
>>>
>>> On Tue, Oct 28, 2008 at 11:02 AM, Karl Weckstrom <[EMAIL PROTECTED]>
>>>     
>>>       
>> wrote:
>>   
>>     
>>>   
>>>     
>>>       
>>>> It may - but it's a whole chicken/egg scenario. If you've connected and
>>>>       
>>>>         
>> are
>>   
>>     
>>>> staring at the MOTD, where do you pull the user's Steam ID from? There
>>>>       
>>>>         
>> would
>>   
>>     
>>>> have to be some way to get it programmatically via js/vbs or what not...
>>>>
>>>> -----Original Message-----
>>>> From: [EMAIL PROTECTED] [mailto:
>>>> [EMAIL PROTECTED] On Behalf Of Olly
>>>> Sent: Tuesday, October 28, 2008 10:58 AM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] TF2: Web Control used during MOTD
>>>>
>>>> Doesnt hlstatsx (or maybe psychostats) already do this?
>>>> 2008/10/28 P. Bhandal <[EMAIL PROTECTED]>
>>>>
>>>>     
>>>>       
>>>>         
>>>>> You could use the player connect event to grab their SteamID, then use
>>>>> their
>>>>> SteamID as an argument to grab their stats.
>>>>>
>>>>> It would probably require that you force a browser window open on them
>>>>>         
>>>>>           
>> as
>>   
>>     
>>>>> soon as they get in game to override the default motd.
>>>>>
>>>>> On Tue, Oct 28, 2008 at 10:33 AM, Karl Weckstrom <[EMAIL PROTECTED]>
>>>>> wrote:
>>>>>
>>>>>       
>>>>>         
>>>>>           
>>>>>> Here's an interesting question.
>>>>>>
>>>>>> Over at www.TrashedGamers.com, we have a custom MOTD. That in and of
>>>>>> itself isn't interesting, but I was thinking - is there a way to "read"
>>>>>>         
>>>>>>           
>>>>>>             
>>>>> the
>>>>>       
>>>>>         
>>>>>           
>>>>>> current steam ID of the person who's connected and reading the MOTD?
>>>>>>
>>>>>> I could write up some dynamic html and/or vbscript that could look up
>>>>>>         
>>>>>>           
>>>>>>             
>>>>> their
>>>>>       
>>>>>         
>>>>>           
>>>>>> current ranking in hlstatsx and have the MOTD say something like "You
>>>>>>         
>>>>>>           
>>>>>>             
>>>> are
>>>>     
>>>>       
>>>>         
>>>>>> currently ranked XXX of XXXX players"... I'm already putting the top 10
>>>>>> there, but adding the player's current ranking sure would be a nice
>>>>>>         
>>>>>>           
>>>>>>             
>>>>> touch.
>>>>>       
>>>>>         
>>>>>           
>>>>>> Thanks in advance!
>>>>>> -karl
>>>>>>
>>>>>> www.TrashedGamers.com
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>>         
>>>>>>           
>>>>>>             
>>>>> _______________________________________________
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>>>>> please visit:
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>>>>>
>>>>>       
>>>>>         
>>>>>           
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>
>
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