I got it to work on my server. I set the cvar to 0 and ran the command 
"sv_unreserve" and then we could all connect to the server I had set up.

Anthal wrote:
> Via rcon, issue a 'status'. If it shows as "hibernating" you'll need to 
> restart that server. Typing 'exit' via rcon should work.
>
> Aaron Rapp wrote:
>   
>> Can someone confirm that they are getting no connects on their servers
>> through the matchmaking system?
>>
>> I can connect to my server through the console, but I'm not getting anyone
>> from the matchmaking system to connect and....in the game...I'm still
>> getting the error that there are no servers available, do you want to make
>> it a LAN?
>>
>> I just need confirmation that I'm not the only one with a seemingly dead and
>> useless server, at the moment. 
>>
>> Thanks, 
>>
>> Aaron 
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Chris Brunelle
>> Sent: Thursday, November 06, 2008 11:50 AM
>> To: 'Half-Life dedicated Win32 server mailing list'
>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>
>> Actually the difficulty level may be selected during the match making
>> process?  I haven't tested the client out yet, so I'm not sure.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Chris Brunelle
>> Sent: Thursday, November 06, 2008 12:48 PM
>> To: 'Half-Life dedicated Win32 server mailing list'
>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>
>> >From the cvarlist.
>>
>> z_difficulty  : 0        : , "sv", "rep"    : Difficulty of the current game
>> (Easy, Normal, Hard, Impossible)
>>
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of alexhard
>> Sent: Thursday, November 06, 2008 12:44 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>
>> Any idea as to how to set the difficulty level?
>>
>> On Thu, Nov 6, 2008 at 8:34 PM, Chris Brunelle <[EMAIL PROTECTED]> wrote:
>>   
>>     
>>> My server is working.  Players can connect directly and no issues so far
>>> with the game hanging/locking up.
>>>
>>>
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Wolfie -
>>> Cybernetic
>>> Sent: Thursday, November 06, 2008 12:18 PM
>>> To: 'Half-Life dedicated Win32 server mailing list'
>>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>>
>>> We were just playing with the same variables after seeing an error in the
>>> console on the client while trying to connect.
>>>
>>> The good news is you are right, you are in the server with 3 survivor
>>>     
>>>       
>> bots,
>>   
>>     
>>> the bad news for me seems to be that as soon as you move the game bugs and
>>> locks your character.
>>>
>>> HLSW works as well as connect ip:port in console. FYI
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
>>> Sent: 06 November 2008 19:00
>>> To: Frank Hotte; Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Left 4 Dead dedicated servers
>>>
>>> *sv_allow_lobby_connect_only 0* ftw =)
>>>
>>> Can connect directly!
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>>     
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