Seems like rather far-fetched argument to me. Pity it is somewhat official...

On Sat, Nov 15, 2008 at 9:39 PM, Burton Johnsey <[EMAIL PROTECTED]> wrote:
> "The name of a group is basically it's primary identity. Let's say I create
> a group called "Left 4 Dead UK", tons of UK gamers who are excited about
> Left 4 Dead then join it.
>
> Later I rename the group to "Racist/Pedophile Slur Here" (you get the idea),
> now everyone who had joined is associated with this text unintentionally. Is
> that what you would want as a group member? Rename is ripe for abuse because
> it essentially allows the owner to change what I as a member have identified
> myself with. It's not being implemented because of that, as well as because
> of the confusion it creates for users when the name suddenly changes.
>
> It's quite intentional that in order to perform a "rename" now you have to
> create a new group and re-invite everyone. That gives them the chance to say
> "no, I don't want to be part of these new group with a different identity"."
> http://forums.steampowered.com/forums/showpost.php?p=7950096&postcount=5
>
>
> On Sat, Nov 15, 2008 at 9:50 AM, Ronny Schedel <[EMAIL PROTECTED]>wrote:
>
>>
>> It's more likely they use the group ID as primary key than the name.
>> Anyways, I suppose the group name must be unique.
>>
>>
>> > Fourthing this.  I appreciate the technical aspects behind it, as they
>> > probably use the group name as some kind of database primary key, but
>> > it would be worth it to the community at large to use some kind of
>> > dissociated UUID primary key.
>> >
>> > tl;dr: this would be an awesome feature.
>> >
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