ya, copying over client-side files is NOT logical. On Mon, Nov 17, 2008 at 11:42 PM, Christopher Bass <[EMAIL PROTECTED] > wrote:
> That's about 780 Megs to upload for those of us who aren't local with our > servers. > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto: > [EMAIL PROTECTED] On Behalf Of 1nsane > Sent: Tuesday, November 18, 2008 0:40 > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] L4D Server update > > The problem is the maps. The windows version's maps are corrupted somehow. > Copy them over from the client and you should be good to go. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

