I've seen this happen on one of our servers that run custom maps, there are 2 specific maps that crash the server.
I initially thought it might be a bad server install so reinstalled the server and have tried without any mods. Only thing for it is to remove the offending maps, but thats a pig as one of them is really liked. Brandished wrote: > Meant to ask this a while, but one of the server admins for the TF2maps.net > server reoported server crashing in custom maps that have no > "info_observer_point" entities (for example cp_lazytown, ctf_snowfort, > cp_wolf, cp_snowbridge, achievementbox, cp_orange_x, cp_orange_cross2, among > others). The crash supposedly happens when an entire team dies in a small > interval of time during a match, leaving them all in a "waiting to respawn" > status. I've been doubtful as to how true this is, but I haven't been able > to recreate the crash scenario myself as I don't have the bandwidth to host a > dedi for more then maybe 4 ~ 6 players at once. Supposedly on a dedicated > server, it will try to force you to spec a teammate or camera, and if there > are neither, the server crashes. Any other server ops seeing this? > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

