Its when you try to change to a different class, meaning you don't 
actually change classes it just reloads your current class when you want 
to be a different class.

AnAkIn . wrote:
> 2. is not  a bug.
>
> You have to wait 2 seconds to change class again. This was to fix the crash
> exploit that people were using by spamming the class change.
>
> 2008/12/21 "[ЯтR] The-/<iller" <[email protected]>
>
>   
>> There are 2 quite annoying but random bugs dealing with spawning:
>> 1. Spawn timer constantly loops until you (re)select a class
>>       - Cannot determine what triggers this
>> 2. Changing class in spawn just reloads your current class
>>       - Happens a lot but not 100% of the time
>>
>> The cart's dispenser still has its bounding box which will absorb
>> rockets and bullets occasionally.
>>
>> Teleporters' animations do not spool up anymore, no matter what level,
>> as well as the already reported still active look when no exit is present.
>>
>> Burning through gates is still possible on Goldrush, 2nd stage mostly
>> but also possible on the 1st. 2nd stage Goldrush gates can still be
>> sniped through.
>>
>> Buildings can still be built next to the left-middle gate for blue on
>> Badwater.
>> While very rare all gates on badwater will still stop you randomly.
>> Is the death temp map for Badwater ever going to be put on the TF2 stats
>> page?
>> ( http://storefront.steampowered.com/status/tf2/tf2_stats.php )
>>
>>
>>
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>>     
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