In any decent coding outfit, there's a process. Proof of concept leads to development. Development leads to Quality Assurance staging (read: bugfinding and killing) QA leads to UAT (which is where UAT or "User Acceptance Testing" happens) UAT leads to rollout.
I like to think that Steam is a decent outfit with decent leadership, and understands the software development lifecycle. Showstopper bugs are supposed to be prioritized over all else in this kind of environment. Developing an application requires everyone responsible for their piece of the project, be it the coder, the QA tester, the rollout teams, the engineering teams and the user community that does UAT. Nobody is perfect, and mistakes do happen - but in my industry, pulling this kind of junk gets you fired. If you really feel that Valve is in a defensible position, do yourself a favor. Stay out of any industry that requires competent developers. You won't last long. Trust me. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of msleeper Sent: Wednesday, January 14, 2009 3:18 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server browser bugged and messed up Karl, you realize there is probably more than 1 or 2 programmers at Valve right? And they each probably have different tasks assigned to them? I'd even go so far as to bet that the VGUI programmers wouldn't have the faintest idea how to troubleshoot the server bugs either. Or in your company, does everyone know how to do everyone else's job and everyone is perfect at everything still? On Wed, 2009-01-14 at 07:26 -0500, Karl Weckstrom wrote: > Because there's monumental bugs that aren't being fixed. > > Valve - STOP coding in new functionality and WORK ON THE BUGS. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Ronny Schedel > Sent: Wednesday, January 14, 2009 4:58 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Server browser bugged and messed up > > > It's not that bad and you can switch it on or off, so why complain? > > > Now back on topic. Why does VALVe feel the urge to mess with the browser > > the > > whole time? It's perfectly fine as it was. First the whole sv_tag disaster > > and now a silly 'teletubby style' server browser. > > > > Saint K. > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of Mike O'Laughlen > > Sent: Wednesday, January 14, 2009 3:10 AM > > To: [email protected] > > Subject: Re: [hlds] Server browser bugged and messed up > > > > Though I totally agree with some of these comments... (and I have to say > > I'm > > guilty of adding to these threads.) > > There is a bug report feature in the game. Use it. It's there because > > Valve thought it was helpful to provide feedback as well as context to the > > problem. You get a nice little drop down list of what type of problem it > > is... I even bet that it gets into a queue. No extra manual labor for the > > Valve employees to open up an email client and have to copy/paste > > complaints... Or even if it's really needed because someone had the > > foresight to use the in-game bug reporting feature... > > > > Regardless, let's not talk about UI problems on the HLDS list. It's a > > minor > > gripe, and it even has a checkbox to allow you to disable it. > > > > Thanks, > > Mike > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

