Sweet, then I would be able to easily host 10 servers without upgrading my ram, can a single 2.33 ghz E5410 core handle 2 servers?
Cc2iscooL wrote: > Not that much really...probably 5-10k per client if they have their rates > set high. You'll be pushing out a lot more than you'll be taking in. (Wow, > that sounds dirty.) > > On Wed, Jan 14, 2009 at 10:21 PM, Chad Austin <[email protected]> wrote: > > >> Whats the download requirement, I have more upload than I could want. >> >> Richard Eid wrote: >> >>> I've found that the default rate setting of 10000 gives the client choke, >>> sometimes up to 40 or so. I don't know how severely this affects >>> >> gameplay, >> >>> but I bumped my sv_maxrate to 20000 some time ago. Using the status >>> >> command >> >>> at the server console shows me that a lot of players use rates higher >>> >> than >> >>> 10000, so make of that what you will. In my opinion, choke isn't as big >>> >> a >> >>> factor in a game like Left 4 Dead, but I like keeping my players happy. >>> >>> 20000B/s * 8(clients) = 160KB/s * 8(bits/byte) = 1.28Mbps bandwidth >>> requirement + a little for overhead. You should be fine with a 1.5Mbps >>> uplink at a minimum. Obviously, you can halve that if you leave the >>> sv_maxrate at 10000, but I had versus players complaining about lag when >>> >> I >> >>> limited bandwidth to 768Kb/s for my server. Also, campagin mode requires >>> less, but that much should be obvious. I see spikes as high as 1.2Mbps >>> >> on >> >>> my single server, so I wouldn't go any less than this unless you won't be >>> hosting any Versus matches. >>> >>> After leaving the server running for a week or two, RAM usage never goes >>> much higher than ~300MB. >>> >>> CPU usage is also relatively low, but this much will depend upon your >>> >> system >> >>> specs. >>> >>> -Richard Eid >>> >>> >>> On Wed, Jan 14, 2009 at 4:59 PM, <[email protected]> wrote: >>> >>> >>> >>>> Around 250mb of memory and about 10k/sec upload for each player slot. >>>> CPU usage is comparable to a 20 man TF2 server >>>> >>>> >>>> >>>> >>>> >>>>> I am trying to get a feel of the CPU/Bandwidth usage of L4D servers, >>>>> does anyone already know what to expect? >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

