... Wow. Could I have the server IPs so I can make sure I don't play
there? Thanks.

What [email protected] said is right, that is impolite at the very
least. Just let the Lobby system do it's thing, or make your servers
private.

On Thu, 2009-01-15 at 23:23 -0500, Chad Austin wrote:
> I just want a lag free public versus server that I can play on
> Some of the ones out there are crappy, so I set up a dozen or so myself
> to increase the chances that one has an empty slot.
> I hope sourcemod gets reserved slots soon.
> 
> msleeper wrote:
> > I think you are taking a lot of extra, unnecessary steps.
> >
> > Do you want a private server, that plays Versus only maps? You can do
> > this by disabling Lobby connect, and having the map startup with a
> > Versus map.
> >
> > Do you want a public server, but it only plays Versus maps? Too bad, the
> > best you are going to get is dumping people. My question was - why? What
> > is the point of having a "public, Versus 'only' server"?
> >
> > As for being able to join your own server, tough luck there. Keep
> > kicking people because we don't have Reserved Slots for SourceMod until
> > the SDK is updated. If you don't want Lobby players on your server, like
> > I've already said, just disable Lobby connects.
> >
> > On Thu, 2009-01-15 at 22:46 -0500, Chad Austin wrote:
> >   
> >> I am a little confused because of your reply.
> >>
> >> I don't necessarily want to dump people back to the lobby, but if thats
> >> the way to have a versus only server, than thats what I will do. Also
> >> since no communities are using my servers now, so it doesn't really
> >> matter if people get dropped. Also, does anyone know of a way to
> >> autokick someone from one of my servers so I can join, I usually have to
> >> kick 2 or 3 players before I can get a free spot.
> >>
> >>
> >> msleeper wrote:
> >>     
> >>> haha Wow. I don't get it, why? What's the benefit?
> >>>
> >>> If you don't want lobby players on your server, there are much better
> >>> methods of doing that - and you can just set the startup map to be one
> >>> of the versus campaigns and your server will be joinable in Versus mode
> >>> that way.
> >>>
> >>> On Thu, 2009-01-15 at 22:30 -0500, Chad Austin wrote:
> >>>   
> >>>       
> >>>> Then dumped back to lobby they shall be, thanks for the info.
> >>>>
> >>>> msleeper wrote:
> >>>>     
> >>>>         
> >>>>> I am pretty sure that this always was and always will be a huge hack.
> >>>>> You aren't "making your server Versus only", you are hyst making it
> >>>>> error and dump the clients back to lobby because it tries to change to a
> >>>>> map that doesn't exist.
> >>>>>
> >>>>> There is no way to make it Versus only.
> >>>>>
> >>>>> On Thu, 2009-01-15 at 22:17 -0500, Chad Austin wrote:
> >>>>>   
> >>>>>       
> >>>>>           
> >>>>>> My server still tries to go to non-versus maps when I do the following,
> >>>>>> how do I make my servers versus only?
> >>>>>>
> >>>>>> *6. Physically remove all non-versus maps* from the server in
> >>>>>> /l4d/left4dead/maps/ including credits
> >>>>>>
> >>>>>> 7. Alter multiple map lists and make them identical to this:
> >>>>>>
> >>>>>> maplist.txt:
> >>>>>>
> >>>>>> l4d_vs_farm01_hilltop
> >>>>>> l4d_vs_farm02_traintunnel
> >>>>>> l4d_vs_farm03_bridge
> >>>>>> l4d_vs_farm04_barn
> >>>>>> l4d_vs_farm05_cornfield
> >>>>>> l4d_vs_hospital01_apartment
> >>>>>> l4d_vs_hospital02_subway
> >>>>>> l4d_vs_hospital03_sewers
> >>>>>> l4d_vs_hospital04_interior
> >>>>>> l4d_vs_hospital05_rooftop
> >>>>>>
> >>>>>> mapcycle.txt:
> >>>>>>
> >>>>>> l4d_vs_farm01_hilltop
> >>>>>> l4d_vs_hospital01_apartment
> >>>>>>
> >>>>>> missioncycle.txt:
> >>>>>>
> >>>>>> farm_vs
> >>>>>> hospital_vs
> >>>>>>
> >>>>>> _______________________________________________
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> >>>>>>     
> >>>>>>         
> >>>>>>             
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> >>>>> please visit:
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> >>>>>
> >>>>>   
> >>>>>       
> >>>>>           
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> >>>>     
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> >>>
> >>>   
> >>>       
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> >>     
> >
> >
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> >
> >   
> 
> 
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