Is there any way to make:

a lag free public dedicated versus server that I can play on?


msleeper wrote:
> ... Wow. Could I have the server IPs so I can make sure I don't play
> there? Thanks.
>
> What [email protected] said is right, that is impolite at the very
> least. Just let the Lobby system do it's thing, or make your servers
> private.
>
> On Thu, 2009-01-15 at 23:23 -0500, Chad Austin wrote:
>   
>> I just want a lag free public versus server that I can play on
>> Some of the ones out there are crappy, so I set up a dozen or so myself
>> to increase the chances that one has an empty slot.
>> I hope sourcemod gets reserved slots soon.
>>
>> msleeper wrote:
>>     
>>> I think you are taking a lot of extra, unnecessary steps.
>>>
>>> Do you want a private server, that plays Versus only maps? You can do
>>> this by disabling Lobby connect, and having the map startup with a
>>> Versus map.
>>>
>>> Do you want a public server, but it only plays Versus maps? Too bad, the
>>> best you are going to get is dumping people. My question was - why? What
>>> is the point of having a "public, Versus 'only' server"?
>>>
>>> As for being able to join your own server, tough luck there. Keep
>>> kicking people because we don't have Reserved Slots for SourceMod until
>>> the SDK is updated. If you don't want Lobby players on your server, like
>>> I've already said, just disable Lobby connects.
>>>
>>> On Thu, 2009-01-15 at 22:46 -0500, Chad Austin wrote:
>>>   
>>>       
>>>> I am a little confused because of your reply.
>>>>
>>>> I don't necessarily want to dump people back to the lobby, but if thats
>>>> the way to have a versus only server, than thats what I will do. Also
>>>> since no communities are using my servers now, so it doesn't really
>>>> matter if people get dropped. Also, does anyone know of a way to
>>>> autokick someone from one of my servers so I can join, I usually have to
>>>> kick 2 or 3 players before I can get a free spot.
>>>>
>>>>
>>>> msleeper wrote:
>>>>     
>>>>         
>>>>> haha Wow. I don't get it, why? What's the benefit?
>>>>>
>>>>> If you don't want lobby players on your server, there are much better
>>>>> methods of doing that - and you can just set the startup map to be one
>>>>> of the versus campaigns and your server will be joinable in Versus mode
>>>>> that way.
>>>>>
>>>>> On Thu, 2009-01-15 at 22:30 -0500, Chad Austin wrote:
>>>>>   
>>>>>       
>>>>>           
>>>>>> Then dumped back to lobby they shall be, thanks for the info.
>>>>>>
>>>>>> msleeper wrote:
>>>>>>     
>>>>>>         
>>>>>>             
>>>>>>> I am pretty sure that this always was and always will be a huge hack.
>>>>>>> You aren't "making your server Versus only", you are hyst making it
>>>>>>> error and dump the clients back to lobby because it tries to change to a
>>>>>>> map that doesn't exist.
>>>>>>>
>>>>>>> There is no way to make it Versus only.
>>>>>>>
>>>>>>> On Thu, 2009-01-15 at 22:17 -0500, Chad Austin wrote:
>>>>>>>   
>>>>>>>       
>>>>>>>           
>>>>>>>               
>>>>>>>> My server still tries to go to non-versus maps when I do the following,
>>>>>>>> how do I make my servers versus only?
>>>>>>>>
>>>>>>>> *6. Physically remove all non-versus maps* from the server in
>>>>>>>> /l4d/left4dead/maps/ including credits
>>>>>>>>
>>>>>>>> 7. Alter multiple map lists and make them identical to this:
>>>>>>>>
>>>>>>>> maplist.txt:
>>>>>>>>
>>>>>>>> l4d_vs_farm01_hilltop
>>>>>>>> l4d_vs_farm02_traintunnel
>>>>>>>> l4d_vs_farm03_bridge
>>>>>>>> l4d_vs_farm04_barn
>>>>>>>> l4d_vs_farm05_cornfield
>>>>>>>> l4d_vs_hospital01_apartment
>>>>>>>> l4d_vs_hospital02_subway
>>>>>>>> l4d_vs_hospital03_sewers
>>>>>>>> l4d_vs_hospital04_interior
>>>>>>>> l4d_vs_hospital05_rooftop
>>>>>>>>
>>>>>>>> mapcycle.txt:
>>>>>>>>
>>>>>>>> l4d_vs_farm01_hilltop
>>>>>>>> l4d_vs_hospital01_apartment
>>>>>>>>
>>>>>>>> missioncycle.txt:
>>>>>>>>
>>>>>>>> farm_vs
>>>>>>>> hospital_vs
>>>>>>>>
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>>>>>>>>     
>>>>>>>>         
>>>>>>>>             
>>>>>>>>                 
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>>>>>>>   
>>>>>>>       
>>>>>>>           
>>>>>>>               
>>>>>> _______________________________________________
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>>>>>>         
>>>>>>             
>>>>> _______________________________________________
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>>>>>
>>>>>   
>>>>>       
>>>>>           
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>
>
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