The timing under VM's is not reliable enough for games. Basically time
can and DOES go backwards as the hardware timer is also virtualised.

This is much less apparent in single core VM's but in multi core VM's
its a major problem.

    Regards
    Steve
----- Original Message ----- 
From: "Chad Austin" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Saturday, February 07, 2009 11:32 PM
Subject: [hlds] VMware Advise


> Does anyone have experience using VMware with source engine game 
> servers? I have heard it has timing issues and would not be acceptable 
> for scrim servers due to lag spikes, is this true?
> 
> -Chad
> 
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