Thank you for your input.

Midnight wrote:
> Apparently VM's also cause grammatical errors as well ;)
>
> http://www.wsu.edu/~brians/errors/advice.html
>
> I had to chime in so I could change the topic, was getting on my nerves lol.
>
>
> Steven Hartland wrote:
>   
>> The timing under VM's is not reliable enough for games. Basically time
>> can and DOES go backwards as the hardware timer is also virtualised.
>>
>> This is much less apparent in single core VM's but in multi core VM's
>> its a major problem.
>>
>>     Regards
>>     Steve
>> ----- Original Message ----- 
>> From: "Chad Austin" <[email protected]>
>> To: "Half-Life dedicated Win32 server mailing list" 
>> <[email protected]>
>> Sent: Saturday, February 07, 2009 11:32 PM
>> Subject: [hlds] VMware Advise
>>
>>
>>   
>>     
>>> Does anyone have experience using VMware with source engine game 
>>> servers? I have heard it has timing issues and would not be acceptable 
>>> for scrim servers due to lag spikes, is this true?
>>>
>>> -Chad
>>>
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>>>
>>>     
>>>       
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