Apparently VM's also cause grammatical errors as well ;) http://www.wsu.edu/~brians/errors/advice.html
I had to chime in so I could change the topic, was getting on my nerves lol. Steven Hartland wrote: > The timing under VM's is not reliable enough for games. Basically time > can and DOES go backwards as the hardware timer is also virtualised. > > This is much less apparent in single core VM's but in multi core VM's > its a major problem. > > Regards > Steve > ----- Original Message ----- > From: "Chad Austin" <[email protected]> > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Sent: Saturday, February 07, 2009 11:32 PM > Subject: [hlds] VMware Advise > > > >> Does anyone have experience using VMware with source engine game >> servers? I have heard it has timing issues and would not be acceptable >> for scrim servers due to lag spikes, is this true? >> >> -Chad >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > ================================================ > This e.mail is private and confidential between Multiplay (UK) Ltd. and the > person or entity to whom it is addressed. In the event of misdirection, the > recipient is prohibited from using, copying, printing or otherwise > disseminating it or any information contained in it. > > In the event of misdirection, illegible or incomplete transmission please > telephone +44 845 868 1337 > or return the E.mail to [email protected]. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

