Oh nothing never mind! Just crazy talk.

On Mon, Feb 16, 2009 at 11:13 PM, Spencer 'voogru' MacDonald <
[email protected]> wrote:

> What?
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of 1nsane
> Sent: Monday, February 16, 2009 11:08 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source Update
> Available
>
> lern2spell.
>
> On Mon, Feb 16, 2009 at 10:27 PM, Spencer 'voogru' MacDonald <
> [email protected]> wrote:
>
> > UPDATE players SET steamid = CAST(MID(authid, 9, 1) AS UNSIGNED) +
> > CAST(MID(authid, 11, 10) * 2 AS UNSIGNED)
> >
> > No more steamid strings for me THANK U VERY MUCH.
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Fyren
> > Sent: Monday, February 16, 2009 10:21 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source Update
> > Available
> >
> > On Mon, Feb 16, 2009 at 22:01, Tony Paloma <[email protected]>
> > wrote:
> > > I'd feel better about that article if there was some proof or citations
> > to
> > > its claims. All of a sudden everyone's ID went from the Individual
> > universe
> > > to Public? Doesn't really make sense. I would accept something like
> "Oh,
> > > Valve is now trying to adhere to the standard they created." But I'd
> like
> > to
> > > hear that from Valve.
> > >
> > > Also the whole bit about how Y (in STEAM_X:Y:Z) represents the type of
> > the
> > > account where Y can be 0-9 is bogus. Also, if anyone replies saying
> that
> > 'Y'
> > > actually has to do with the server in which registration occurred or
> > whether
> > > or not the account was created pre or post-HL2 release (or some other
> > era-
> > > based explanation) please assume I replied with '/facepalm'.
> > >
> > > Furthermore, after looking at it a bit more, that article is
> inconsistent
> > > anyways. At one point it says the Y is the type, later it says it's
> > assigned
> > > "apparently at random."
> >
> > The information about the "Y" was simply taken straight out of
> > steamclientpublic.h in the SDK:
> >
> > // Steam account types
> > enum EAccountType
> > {
> >        k_EAccountTypeInvalid = 0,
> >        k_EAccountTypeIndividual = 1,           // single user account
> >        k_EAccountTypeMultiseat = 2,            // multiseat (e.g.
> > cybercafe) account
> >        k_EAccountTypeGameServer = 3,           // game server account
> >        k_EAccountTypeAnonGameServer = 4,       // anonymous game server
> > account
> >        k_EAccountTypePending = 5,                      // pending
> >        k_EAccountTypeContentServer = 6,        // content server
> >        k_EAccountTypeClan = 7,
> >        k_EAccountTypeChat = 8,
> >        k_EAccountTypeP2PSuperSeeder = 9,       // a fake steamid used
> > by superpeers to seed content to users of Steam P2P stuff
> >
> >        // Max of 16 items in this field
> >        k_EAccountTypeMax
> > };
> >
> > -Fyren
> >
> > _______________________________________________
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> >
> >
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