Very interesting, will be testing this on my servers. Thanks for the info. On Tue, Feb 24, 2009 at 10:58 AM, Ronny Schedel <[email protected]>wrote:
> > Does it fix the lag issue with TF2? > > > >I was experimenting with net_splitpacket_maxrate and it seems it has a > > definite noticeable effect. Assuming your server's CPU can handle the > > extra > > load required by splitting an extra amount of large packets and > > compressing > > this, I would recommend setting this to the same as your sv_maxrate > > (unless > > your maxrate is zero, in which case you should set it to a real high > > value). > > Look at these pictures: > > http://www.sourceop.com/randomimages/net_splitpacket_maxrate/ > > > > Because of the constant stream of large amounts of incoming data, every > > packet in the screenshots is part of a fragmented set. The CVar limits > the > > rate of these packets specifically and defaults to only 15000. This is a > > problem because when there is large amounts of action, it is common for > > update packets to be split because of their large size. If most of the > > update packets need to be split, your rate will suddenly be dropped to > > around 15,000. > > > > I see no drawback to increasing the value of this CVar other than the > > increased CPU load your server might get since it will be splitting and > > compressing more outgoing packets. > > > > Hope this helps, > > Tony > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

