I agree that having the new weapons available right away does make sense.
Less grinding is better, and the overload of one class would end sooner. Not
to mention that new players would no longer be alienated by not having all
the different weapons to try out right away. Although that's just my
opinion.


On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide <[email protected]>wrote:

> As we have all seen the Achievements locked to weapons is a bit divisive in
> the community. I personally would like to see a split from this to you get
> the weapons straight out plus you have a nice amount of achievements that
> actually mean something other than Ive got to get these to get those
> weapons. I play DODS this game has 50 or so achievements that are not tied
> to weapons, imho its more fun and means more to get these achievements.
> Takes less of the pressure off to be able to compete with every one else.
>
>  If we moved away from the unlockables and to just achievements and
> weapons,
> we would also kill the farming servers, the "unlocker", moronic plugins,
> and
> would also cut down on all 1 class all the time as seen in
> every previous update.
>
>
>  I feel that now is the right time to have a serious discussion on the
> matter in light of F7 clans honey pot plugin and the drama its caused.
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to