im a bit of a linux noob, but wouldnt there be some potential latency involved with multiple server accessing the same files?
i wonder if this would work with windows junction points as well :P On Fri, Mar 6, 2009 at 5:09 AM, f0rkz <[email protected]> wrote: > You could share the source shared content as a single symlink point. > Getting any deeper into sharing content may get tricky, but its > possible. > > For instance, you set up something like /home/serverfiles/hl2 > You could then symlink that in your server's directory.. > /home/myuser/mygameserver/ > ln -s /home/serverfiles/hl2 /home/myuser/mygameserver/hl2 > > Further than that may get messy... > > f0rkz > f7lans.com - Not your moms marble madness > > > On Mar 5, 2009, at 1:04 PM, Chris Oryschak wrote: > > > Currently i'm running multiple TF2 servers each from their own > > installation directory and have heard of people symlink'ing all the > > additional servers to one installation folder. This would probably > > clean up data along with making server updates much easier across > > all servers in one shot. > > > > Anyone here setup the additional servers via symlink? > > > > If so how did you go about doing it so that /addons and /cfg folders > > arn't shared? > > > > I'm curious to hear everyones opinion on this. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

