Just tried this. Removing the sv_password did not fix it for us :/ On Wed, Mar 11, 2009 at 7:22 PM, Brandon R. Miller <[email protected]>wrote:
> When 'sv_password' had a password set we were unable to query the server > and it wasn't being displayed on the master lists. After removing the > password the servers work fine again. > > Can anyone else confirm this behavior? > _________________ > Brandon R. Miller > Branzone Incorporated > http://www.branzone.com > ----- Original Message ----- > From: Admin Bob > To: 'Half-Life dedicated Win32 server mailing list' > Sent: Wednesday, March 11, 2009 9:16 PM > Subject: Re: [hlds] Left 4 Dead Update Available > > > Looks like we had a typo in the update. The command is sv_gametypes (with > an S at the end) > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Jeff Sugar > Sent: Wednesday, March 11, 2009 8:05 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Left 4 Dead Update Available > > Absolutely fantastic! Thanks :) Especially liking the sv_gametype > > > > On Wed, Mar 11, 2009 at 5:47 PM, Jason Ruymen > <[email protected]>wrote: > > > A required update for Left 4 Dead has been released. Please run > > hldsupdatetool to receive it. The specific changes include: > > > > Versus Mode Changes > > - Tank melee attack can now hit multiple Survivors in one swing > > - Fixed Tank punch being able to hit targets behind walls > > - Fixes to 'Tank parking'. The Tank will now run back and attack the > > Survivors if he becomes AI due to two players expiring the frustration > meter > > - Fixed a case where a Tank frustration meter could run out right as he > was > > in his death animation and he would come back to life > > - Fixed a case where the Tank was moving too slowly while crouching and > > being shot > > - Tanks now have the possibility of spawning in a slightly different > > position for the first and second teams > > - The order that the teams play as Survivors is now determined by which > > team has the higher overall score. The winning team will play as > Survivors > > first > > - The Smoker tongue can now target and grab victims through common > infected > > - Increased the cone in which a Smoker can grab a target > > - The Witch no longer cuts Smoker tongues in a radius around her > > - Boomers that explode in mid-air will now hit Survivors directly below > > them with Bile > > - Reduced the damage that burning Hunters do to pounced victims > > - Adjusted the time at which players take over from bots to avoid 5 > seconds > > of the bot standing idle while the player finishes connecting. > > - Fixed some cases where versus score was not being recalculated > properly. > > It is no longer beneficial to pass pills between players at the end of > the > > round or heal other players and then shoot them > > - Fixed a case where it was possible to spectate an AI infected and hit > > +use to take them over > > > > Server Changes > > - Added convar sv_gametype that allows server operators to limit the > types > > of games that will start on their server. Default value is > 'coop,versus'. > > Can be changed to just 'coop' or just 'versus' to limit to those game > types > > > > General changes > > - Fixed a case where players would join as a dead Survivor when a living > > Survivor was still available > > - Fixed a case where restarting a level due to the team dying would give > > more than the max primary ammo on restart > > - Fixed the speaking icon showing up on the local player during level > > transition if voice_vox was set to 1 > > - The scoreboard now shows the numeric value of a player's ping > > > > GameUI > > - Quick match will now try to match to any campaign. Removed the > preference > > to match to games according to the player progressing through all > campaigns > > - Games in a finale are now joinable via the Friends and Steam Group > games > > list > > > > Jason > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

