Given that the stated intent of sv_search_key was to stop the server being
picked up by random lobbies, I'm confused at the number of people who are
trying to set that _and_ have their servers full at all times.  If you want
the combination of open to all + easy for certain people to find, isn't that
what the sv_steamgroup cvar is for?

> -----Original Message-----
> From: [email protected] [mailto:hlds-
> [email protected]] On Behalf Of Patrick Shelley
> Sent: 16 March 2009 19:21
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] L4D Client Update
> 
> Ive actually taken the search key out from the server.cfg right before
> i
> left4work this evening.
> 
> I just popped back home and looked thru the logs and public traffic has
> actually managed to get on my server.
> 
> No Richard, im not obsessed aboout having my server full, but i just
> like
> giving a bit back to the community as a whole.
> 
> Another thread mentioned that search key was connecting fine to 4
> player
> campaigns but NOT 8 player VS - i can confirm this to be true (for me
> anyway) - set my search key up again - create a 4 player campaign lobby
> -
> start - im on to my server instatly.
> 
> Quit, start a 8 player VS lobby (with me as leader) - start game - no
> connect. whats wrong here?
> 
> On Mon, Mar 16, 2009 at 4:42 PM, TheNob HLDS <[email protected]> wrote:
> 
> > Cool. Have to test this!  :)
> >
> >
> >
> > 2009/3/16 Adam Nowacki <[email protected]>
> >
> > > Yes, the server will be visible to searches with empty
> sv_search_key
> > > (the default, public) and with "somekey". sv_search_key works by
> just
> > > adding a hidden tag as "sv_search_key_SEARCHKEYHERE1010" and server
> > > search with sv_search_key is just looking for servers with the
> above tag.
> > >
> > > Alec Sanger wrote:
> > > > wait, what? This will let pubbers start a game on a
> sv_search_keyed
> > > server?
> > > >> Patrick Shelley wrote:
> > > >>> So i cant have a server that lets pubbers on and lets me
> connect
> > using
> > > >>> search_key
> > > >> sv_search_key "somekey"
> > > >> sv_tags "sv_search_key_1010"
> > > >>
> > > >> Note that sv_tags will have to be updated for every patch.
> > >
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