Are you using an SM plugin for !votealltalk? Gotta link?
________________________________ From: Steven Sumichrast <[email protected]> To: Half-Life dedicated Win32 server mailing list <[email protected]> Sent: Tuesday, March 24, 2009 11:24:55 PM Subject: Re: [hlds] l4d sv_alltalk convar Here's what I've noticed on mine: If I don't specify sv_alltalk in the startup config, it's already set to 1. In VS mode, survivors cannot hear infected, and vice versa. If I issue a 0, nothing changes. If I send sv_alltalk 1 (while it's already reporting as 1), then it works as you expect, all survivors can talk to all infected, all the time... I don't know why this is how, how it works like that, whatver... but we run alltalk on our l4d servers, so I just run sv_alltalk 1 in a startup config now, players can then disable using !votealltalk On Sun, Mar 22, 2009 at 6:43 PM, gulfy32 <[email protected]> wrote: > I've noticed as well if you set sv_alltalk 0 then it changes the tags to > alltalk. > > On Sun, Mar 22, 2009 at 3:44 PM, Robert Whelan <[email protected]> wrote: > >> After chatting with a few people I think there maybe a bug with sv_alltalk. >> I run several l4d servers and a few had asked me if I could turn off alltalk >> as it makes versus harder as everyone can obviously hear each other. The >> problem is I didn't enable alltalk, it appears to defalt to "sv_alltalk" = >> "1" on Win2k3. >> >> This is what the console echos without calling sv_alltalk in any cfg:- >> >> 15:42:46 "sv_alltalk" = "1" >> game notify >> - Players can hear all other players' voice communication, no >> team restrictions >> >> Now if I set sv_alltalk 0 in the server.cfg the console echos:- >> >> 15:19:20 "sv_alltalk" = "0" ( def. "1" ) >> game notify >> - Players can hear all other players' voice communication, no >> team restrictions >> >> >> Also, when I set sv_alltalk 0 sv_tags populates with "alltalk" which to >> me would state alltalk is enabled? Isn't that ass backwards? >> >> example: sv_alltalk 0 -> >> >> 15:19:33 sv_tags >> 15:19:33 "sv_tags" = "alltalk,*grp:xxxxx," ( def. "" ) >> >> Thx for listening... :p >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

