Zoid, please to be making 3wave CTF for L4D :)

Zoid Kirsch wrote:
> I'm a developer at Valve who is working on the Left 4 Dead Survival pack 
> update.  We've made several changes to server operation that we'd like to 
> give our server operators a heads up on.
>
> Since Left 4 Dead will now support three different game modes, we removed the 
> console variable "director_no_human_zombies" and added a new variable called 
> "mp_gamemode" which can be set to "coop", "versus" and "survival".  This 
> variable is set by lobby reservation, so a normal server running in lobby 
> mode will require no changes by the server operator.  If you are running in 
> LAN mode without lobbies, you will need to set mp_gamemode before you load a 
> map.  For example, use "mp_gamemode survival; map l4d_sv_lighthouse" to load 
> the new Lighthouse map in Survival mode.
>
> We have extended sv_gamestypes to also include "survival".  The default value 
> is now "coop,versus,survival".  This may cause issues for some servers that 
> have a lot of tags in addition to the defaults.  We realize this is problem 
> and adjusted "sv_showtags" to show the truncated tags to help server 
> operators see if they have reached the 63 character limit.
>
> The tags issue will be fixed in the forthcoming third party campaign 
> matchmaking update.   We have extended the master servers so heartbeats will 
> be sent as two distinct packets, one containing the existing server 
> heartbeat, and another containing additional "game data."  This game data 
> will contain all the matchmaking server tags such as sv_gametypes, and the 
> list of third party campaign missions installed.  This third party campaign 
> list will be used by people searching for servers with third party campaigns 
> installed.  Server operators will install the VPK file of the campaign that 
> includes the maps (and associated models, etc) as well as a "mission" 
> description file that describes the campaign and its name used for 
> matchmaking.  We hope that as various third party campaigns become popular, 
> more server operators will install them giving a larger base for players to 
> find servers for those campaigns.
>
>
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>
>   



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