I'm getting "The procedure entry point ThreadShellExecute could not be located in the dynamic link library tier0_s.dll" And then the console reports:
"Unable to load Steam support library. This server will operate in LAN mode only." What went wrong? :S - Kimo -------------------------------------------------- From: "Brent Veal" <naslund.fan...@gmail.com> Sent: Wednesday, April 22, 2009 12:07 AM To: "Half-Life dedicated Win32 server mailing list" <hlds@list.valvesoftware.com> Subject: Re: [hlds] Left 4 Dead Update Released > Installed the update, and according to HLSW, the only new map is > l4d_sv_lighthouse. Im at work so I cant verify it for myself, but should > there be more sv_ maps? > > > > On Tue, Apr 21, 2009 at 3:00 PM, Patrick Shelley > <sidest...@gmail.com>wrote: > >> 16 maps - big work, nice, thank you! >> >> On Tue, Apr 21, 2009 at 10:57 PM, Victor Vergara <vicp...@gmail.com> >> wrote: >> >> > Yes. >> > >> > On Tue, Apr 21, 2009 at 2:50 PM, Jason Ruymen <jas...@valvesoftware.com >> > >wrote: >> > >> > > A required update for Left 4 Dead is now available. Please run >> > > hldsupdatetool to receive it. The specific changes include: >> > > >> > > Survival Mode: >> > > - New gameplay Mode >> > > - 16 maps including Last Stand >> > > - Leaderboards >> > > - 7 new achievements >> > > >> > > Versus Changes: >> > > - Fixed a case where versus team score would continue to be >> recalculated >> > > after the score panel was displayed >> > > - Fixed an issue with recalculating the versus score health bonus for >> > > a >> > > player when they are rescued from being incapacitated >> > > - Fixed being able to start a swing as an infected, then teleport to >> the >> > > survivors and have the claw swing hit a survivor >> > > - Fixed a case where teleporting to the survivors would not reset the >> > > ability timer >> > > - Fixed an exploit where you could load the chamber of a weapon with >> > > bullets by holding down the melee key >> > > - Fixed a case where it was not possible to join a game while it was >> > > in >> a >> > > finale >> > > - Fixed a rare case where listen servers would speed up the game over >> > time >> > > - Removed convars related to melee fatigue >> > > - Fixed a case where infected players would get a respawn time on >> > > their >> > > initial spawn into a map >> > > >> > > Server Changes: >> > > - Made ms_force_dedicated_server not require cheats >> > > - Add a message when queuing a heartbeat >> > > - Simplified setting of game mode >> > > - Removed convars director_no_human_zombies and director_holdout_mode >> > > - Added mp_gamemode [coop,versus,survival] >> > > >> > > General: >> > > - Added lobby join and leave messages >> > > >> > > Jason >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds