I'm getting

"The procedure entry point ThreadShellExecute could not be located in the 
dynamic link library tier0_s.dll"
And then the console reports:

"Unable to load Steam support library.
This server will operate in LAN mode only."

What went wrong? :S

- Kimo

--------------------------------------------------
From: "Brent Veal" <naslund.fan...@gmail.com>
Sent: Wednesday, April 22, 2009 12:07 AM
To: "Half-Life dedicated Win32 server mailing list" 
<hlds@list.valvesoftware.com>
Subject: Re: [hlds] Left 4 Dead Update Released

> Installed the update, and according to HLSW, the only new map is
> l4d_sv_lighthouse. Im at work so I cant verify it for myself, but should
> there be more sv_ maps?
>
>
>
> On Tue, Apr 21, 2009 at 3:00 PM, Patrick Shelley 
> <sidest...@gmail.com>wrote:
>
>> 16 maps - big work, nice, thank you!
>>
>> On Tue, Apr 21, 2009 at 10:57 PM, Victor Vergara <vicp...@gmail.com>
>> wrote:
>>
>> > Yes.
>> >
>> > On Tue, Apr 21, 2009 at 2:50 PM, Jason Ruymen <jas...@valvesoftware.com
>> > >wrote:
>> >
>> > > A required update for Left 4 Dead is now available.  Please run
>> > > hldsupdatetool to receive it.  The specific changes include:
>> > >
>> > > Survival Mode:
>> > > - New gameplay Mode
>> > > - 16 maps including Last Stand
>> > > - Leaderboards
>> > > - 7 new achievements
>> > >
>> > > Versus Changes:
>> > > - Fixed a case where versus team score would continue to be
>> recalculated
>> > > after the score panel was displayed
>> > > - Fixed an issue with recalculating the versus score health bonus for 
>> > > a
>> > > player when they are rescued from being incapacitated
>> > > - Fixed being able to start a swing as an infected, then teleport to
>> the
>> > > survivors and have the claw swing hit a survivor
>> > > - Fixed a case where teleporting to the survivors would not reset the
>> > > ability timer
>> > > - Fixed an exploit where you could load the chamber of a weapon with
>> > > bullets by holding down the melee key
>> > > - Fixed a case where it was not possible to join a game while it was 
>> > > in
>> a
>> > > finale
>> > > - Fixed a rare case where listen servers would speed up the game over
>> > time
>> > > - Removed convars related to melee fatigue
>> > > - Fixed a case where infected players would get a respawn time on 
>> > > their
>> > > initial spawn into a map
>> > >
>> > > Server Changes:
>> > > - Made ms_force_dedicated_server not require cheats
>> > > - Add a message when queuing a heartbeat
>> > > - Simplified setting of game mode
>> > > - Removed convars director_no_human_zombies and director_holdout_mode
>> > > - Added mp_gamemode [coop,versus,survival]
>> > >
>> > > General:
>> > > - Added lobby join and leave messages
>> > >
>> > > Jason
>> > >
>> > > _______________________________________________
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>> > > archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
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>> >
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>>
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