as far as I know its 1 new map for survival mode and 2 more campaigns 
now available for versus mode, so u'll see 9 maps download...

//======================
// verses maps
l4d_vs_airport01_greenhouse (now available)
l4d_vs_airport02_offices
l4d_vs_airport03_garage
l4d_vs_airport04_terminal
l4d_vs_airport05_runway
l4d_vs_farm01_hilltop
l4d_vs_farm02_traintunnel
l4d_vs_farm03_bridge
l4d_vs_farm04_barn
l4d_vs_farm05_cornfield
l4d_vs_hospital01_apartment
l4d_vs_hospital02_subway
l4d_vs_hospital03_sewers
l4d_vs_hospital04_interior
l4d_vs_hospital05_rooftop
l4d_vs_smalltown01_caves (now available)
l4d_vs_smalltown02_drainage
l4d_vs_smalltown03_ranchhouse
l4d_vs_smalltown04_mainstreet
l4d_vs_smalltown05_houseboat
//======================
// new maps
l4d_sv_lighthouse




________________________________
From: Chris Walker <ch...@chriswalkr.com>
To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com>
Sent: Tuesday, April 21, 2009 5:20:30 PM
Subject: Re: [hlds] Left 4 Dead Update Released

I can confirm that this does not occur on my server, I can see several new
maps.

On Tue, Apr 21, 2009 at 11:07 PM, Brent Veal <naslund.fan...@gmail.com>wrote:

> Installed the update, and according to HLSW, the only new map is
> l4d_sv_lighthouse. Im at work so I cant verify it for myself, but should
> there be more sv_ maps?
>
>
>
> On Tue, Apr 21, 2009 at 3:00 PM, Patrick Shelley <sidest...@gmail.com
> >wrote:
>
> > 16 maps - big work, nice, thank you!
> >
> > On Tue, Apr 21, 2009 at 10:57 PM, Victor Vergara <vicp...@gmail.com>
> > wrote:
> >
> > > Yes.
> > >
> > > On Tue, Apr 21, 2009 at 2:50 PM, Jason Ruymen <
> jas...@valvesoftware.com
> > > >wrote:
> > >
> > > > A required update for Left 4 Dead is now available.  Please run
> > > > hldsupdatetool to receive it.  The specific changes include:
> > > >
> > > > Survival Mode:
> > > > - New gameplay Mode
> > > > - 16 maps including Last Stand
> > > > - Leaderboards
> > > > - 7 new achievements
> > > >
> > > > Versus Changes:
> > > > - Fixed a case where versus team score would continue to be
> > recalculated
> > > > after the score panel was displayed
> > > > - Fixed an issue with recalculating the versus score health bonus for
> a
> > > > player when they are rescued from being incapacitated
> > > > - Fixed being able to start a swing as an infected, then teleport to
> > the
> > > > survivors and have the claw swing hit a survivor
> > > > - Fixed a case where teleporting to the survivors would not reset the
> > > > ability timer
> > > > - Fixed an exploit where you could load the chamber of a weapon with
> > > > bullets by holding down the melee key
> > > > - Fixed a case where it was not possible to join a game while it was
> in
> > a
> > > > finale
> > > > - Fixed a rare case where listen servers would speed up the game over
> > > time
> > > > - Removed convars related to melee fatigue
> > > > - Fixed a case where infected players would get a respawn time on
> their
> > > > initial spawn into a map
> > > >
> > > > Server Changes:
> > > > - Made ms_force_dedicated_server not require cheats
> > > > - Add a message when queuing a heartbeat
> > > > - Simplified setting of game mode
> > > > - Removed convars director_no_human_zombies and director_holdout_mode
> > > > - Added mp_gamemode [coop,versus,survival]
> > > >
> > > > General:
> > > > - Added lobby join and leave messages
> > > >
> > > > Jason
> > > >
> > > > _______________________________________________
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> archives,
> > > > please visit:
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> > > >
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> >
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