Actually scratch what I said, the only new map I can find in HLSW is l4d_sv_lighthouse.bsp
On Tue, Apr 21, 2009 at 11:20 PM, Chris Walker <ch...@chriswalkr.com> wrote: > I can confirm that this does not occur on my server, I can see several new > maps. > > > On Tue, Apr 21, 2009 at 11:07 PM, Brent Veal <naslund.fan...@gmail.com>wrote: > >> Installed the update, and according to HLSW, the only new map is >> l4d_sv_lighthouse. Im at work so I cant verify it for myself, but should >> there be more sv_ maps? >> >> >> >> On Tue, Apr 21, 2009 at 3:00 PM, Patrick Shelley <sidest...@gmail.com >> >wrote: >> >> > 16 maps - big work, nice, thank you! >> > >> > On Tue, Apr 21, 2009 at 10:57 PM, Victor Vergara <vicp...@gmail.com> >> > wrote: >> > >> > > Yes. >> > > >> > > On Tue, Apr 21, 2009 at 2:50 PM, Jason Ruymen < >> jas...@valvesoftware.com >> > > >wrote: >> > > >> > > > A required update for Left 4 Dead is now available. Please run >> > > > hldsupdatetool to receive it. The specific changes include: >> > > > >> > > > Survival Mode: >> > > > - New gameplay Mode >> > > > - 16 maps including Last Stand >> > > > - Leaderboards >> > > > - 7 new achievements >> > > > >> > > > Versus Changes: >> > > > - Fixed a case where versus team score would continue to be >> > recalculated >> > > > after the score panel was displayed >> > > > - Fixed an issue with recalculating the versus score health bonus >> for a >> > > > player when they are rescued from being incapacitated >> > > > - Fixed being able to start a swing as an infected, then teleport to >> > the >> > > > survivors and have the claw swing hit a survivor >> > > > - Fixed a case where teleporting to the survivors would not reset >> the >> > > > ability timer >> > > > - Fixed an exploit where you could load the chamber of a weapon with >> > > > bullets by holding down the melee key >> > > > - Fixed a case where it was not possible to join a game while it was >> in >> > a >> > > > finale >> > > > - Fixed a rare case where listen servers would speed up the game >> over >> > > time >> > > > - Removed convars related to melee fatigue >> > > > - Fixed a case where infected players would get a respawn time on >> their >> > > > initial spawn into a map >> > > > >> > > > Server Changes: >> > > > - Made ms_force_dedicated_server not require cheats >> > > > - Add a message when queuing a heartbeat >> > > > - Simplified setting of game mode >> > > > - Removed convars director_no_human_zombies and >> director_holdout_mode >> > > > - Added mp_gamemode [coop,versus,survival] >> > > > >> > > > General: >> > > > - Added lobby join and leave messages >> > > > >> > > > Jason >> > > > >> > > > _______________________________________________ >> > > > To unsubscribe, edit your list preferences, or view the list >> archives, >> > > > please visit: >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds