Actually scratch what I said, the only new map I can find in HLSW is
l4d_sv_lighthouse.bsp

On Tue, Apr 21, 2009 at 11:20 PM, Chris Walker <ch...@chriswalkr.com> wrote:

> I can confirm that this does not occur on my server, I can see several new
> maps.
>
>
> On Tue, Apr 21, 2009 at 11:07 PM, Brent Veal <naslund.fan...@gmail.com>wrote:
>
>> Installed the update, and according to HLSW, the only new map is
>> l4d_sv_lighthouse. Im at work so I cant verify it for myself, but should
>> there be more sv_ maps?
>>
>>
>>
>> On Tue, Apr 21, 2009 at 3:00 PM, Patrick Shelley <sidest...@gmail.com
>> >wrote:
>>
>> > 16 maps - big work, nice, thank you!
>> >
>> > On Tue, Apr 21, 2009 at 10:57 PM, Victor Vergara <vicp...@gmail.com>
>> > wrote:
>> >
>> > > Yes.
>> > >
>> > > On Tue, Apr 21, 2009 at 2:50 PM, Jason Ruymen <
>> jas...@valvesoftware.com
>> > > >wrote:
>> > >
>> > > > A required update for Left 4 Dead is now available.  Please run
>> > > > hldsupdatetool to receive it.  The specific changes include:
>> > > >
>> > > > Survival Mode:
>> > > > - New gameplay Mode
>> > > > - 16 maps including Last Stand
>> > > > - Leaderboards
>> > > > - 7 new achievements
>> > > >
>> > > > Versus Changes:
>> > > > - Fixed a case where versus team score would continue to be
>> > recalculated
>> > > > after the score panel was displayed
>> > > > - Fixed an issue with recalculating the versus score health bonus
>> for a
>> > > > player when they are rescued from being incapacitated
>> > > > - Fixed being able to start a swing as an infected, then teleport to
>> > the
>> > > > survivors and have the claw swing hit a survivor
>> > > > - Fixed a case where teleporting to the survivors would not reset
>> the
>> > > > ability timer
>> > > > - Fixed an exploit where you could load the chamber of a weapon with
>> > > > bullets by holding down the melee key
>> > > > - Fixed a case where it was not possible to join a game while it was
>> in
>> > a
>> > > > finale
>> > > > - Fixed a rare case where listen servers would speed up the game
>> over
>> > > time
>> > > > - Removed convars related to melee fatigue
>> > > > - Fixed a case where infected players would get a respawn time on
>> their
>> > > > initial spawn into a map
>> > > >
>> > > > Server Changes:
>> > > > - Made ms_force_dedicated_server not require cheats
>> > > > - Add a message when queuing a heartbeat
>> > > > - Simplified setting of game mode
>> > > > - Removed convars director_no_human_zombies and
>> director_holdout_mode
>> > > > - Added mp_gamemode [coop,versus,survival]
>> > > >
>> > > > General:
>> > > > - Added lobby join and leave messages
>> > > >
>> > > > Jason
>> > > >
>> > > > _______________________________________________
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>> > > > please visit:
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>> > > >
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>> > >
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>> >
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>
>
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