They still havn't adressed alltalk, you'd think it would be a priority or at 
least get a nod....

Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar




________________________________
From: Jonah Hirsch <[email protected]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Tuesday, April 28, 2009 12:08:40 AM
Subject: Re: [hlds] Quick question about sv_search_key

That was it. I installed a snapshot of SourceMod 1.2.1 without the 
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that 
made enough room for this:

empty,grp:######i,key:1013,key:keey1013,coop,versus,survival


Roman S wrote:
> It's the issue with server tag string. When you specify both steamgroup and
> search key, it may become too long (longer than 63 symbols) so some tags get
> truncated - either steamgroup or key one. They have promised to fix it in
> SDK update by enabling more data to be sent to master servers (read the
> Survival DLC patch notes here). To view a list of tags, assigned to a
> running server, use sv_showtags - it only shows the working ones, so you may
> find the missing.
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