They still havn't adressed alltalk, you'd think it would be a priority or at least get a nod....
Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar ________________________________ From: Jonah Hirsch <[email protected]> To: Half-Life dedicated Win32 server mailing list <[email protected]> Sent: Tuesday, April 28, 2009 12:08:40 AM Subject: Re: [hlds] Quick question about sv_search_key That was it. I installed a snapshot of SourceMod 1.2.1 without the Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that made enough room for this: empty,grp:######i,key:1013,key:keey1013,coop,versus,survival Roman S wrote: > It's the issue with server tag string. When you specify both steamgroup and > search key, it may become too long (longer than 63 symbols) so some tags get > truncated - either steamgroup or key one. They have promised to fix it in > SDK update by enabling more data to be sent to master servers (read the > Survival DLC patch notes here). To view a list of tags, assigned to a > running server, use sv_showtags - it only shows the working ones, so you may > find the missing. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

