I've had a lot of users reporting this as well.  Seemed to happen after 
the DLC patch.



Aaron Rapp wrote:
> I've been working all morning on trying to rectify our server's Search Key
> problem. 
>
> I've followed everyone's advice in fixing the search key problem, but it
> hasn't been fixed. 
>
> This is what I've tried so far:
>
> - sv_search_key "xxxxx" and sv_steamgroup xxxxx in the server.cfg
> - just sv_search_key "xxxx" without steamgroup
> - just sv_steamgroup xxxx without search key
> - sv_search_key xxxx without using quotation marks
> - tried the "1013,key:xxxxx" and that hasn't worked either
>
> In the game, I've tried using the lobby matchmaking sv_search_key xxxx with
> and without quotation marks. 
>
> I seriously can't get anything to work. I run 5 open servers and 1 private
> servers, and the lobby won't find any of them. It'll just sit and search
> forever and never stop. 
>
> If anyone can shed some light, I'd be grateful. 
>
> Thanks, 
>
> Aaron Rapp
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Robert Whelan
> Sent: Tuesday, April 28, 2009 6:32 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Quick question about sv_search_key
>
> They still havn't adressed alltalk, you'd think it would be a priority or at
> least get a nod....
>
> Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar
>
>
>
>
> ________________________________
> From: Jonah Hirsch <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
> <[email protected]>
> Sent: Tuesday, April 28, 2009 12:08:40 AM
> Subject: Re: [hlds] Quick question about sv_search_key
>
> That was it. I installed a snapshot of SourceMod 1.2.1 without the 
> Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that 
> made enough room for this:
>
> empty,grp:######i,key:1013,key:keey1013,coop,versus,survival
>
>
> Roman S wrote:
>   
>> It's the issue with server tag string. When you specify both steamgroup
>>     
> and
>   
>> search key, it may become too long (longer than 63 symbols) so some tags
>>     
> get
>   
>> truncated - either steamgroup or key one. They have promised to fix it in
>> SDK update by enabling more data to be sent to master servers (read the
>> Survival DLC patch notes here). To view a list of tags, assigned to a
>> running server, use sv_showtags - it only shows the working ones, so you
>>     
> may
>   
>> find the missing.
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>   
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>>   
>>     
>
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>
>       
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