I doubt it's this easy, but what happens if you set sv_lan mid game when people are already playing? Does it only take effect on a map restart?
Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 > From: [email protected] > To: [email protected] > Date: Thu, 30 Apr 2009 18:16:23 -0400 > Subject: [hlds] Running LAN server with Steam IDs > > Is there any way to trick a LAN server into connecting to Steam and > making it use actual Steam ID's in-game instead of the false LAN ID? Or > am I stuck using primitive methods of in-game administration in a LAN > setting. Thanks. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _________________________________________________________________ Rediscover HotmailĀ®: Now available on your iPhone or BlackBerry http://windowslive.com/RediscoverHotmail?ocid=TXT_TAGLM_WL_HM_Rediscover_Mobile2_042009 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

