I doubt it's this easy, but what happens if you set sv_lan mid game when people 
are already playing? Does it only take effect on a map restart?

Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945



> From: [email protected]
> To: [email protected]
> Date: Thu, 30 Apr 2009 18:16:23 -0400
> Subject: [hlds] Running LAN server with Steam IDs
> 
> Is there any way to trick a LAN server into connecting to Steam and
> making it use actual Steam ID's in-game instead of the false LAN ID? Or
> am I stuck using primitive methods of in-game administration in a LAN
> setting. Thanks.
> 
> 
> 
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

_________________________________________________________________
Rediscover HotmailĀ®: Now available on your iPhone or BlackBerry
http://windowslive.com/RediscoverHotmail?ocid=TXT_TAGLM_WL_HM_Rediscover_Mobile2_042009
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to