If this is a dual quad core machine and your using taskmanager to determine
the CPU% then that may be right as what you actually seeing is 8 * 5
so 40% of a core, add to that using a low frequency kernel on a modern
CPU and its "possible" that may be correct.
On a high frequency kernel 2.4Ghz Intel Core 2 for a full 32 player TF2
server you'll be looking at an average of 60-65% of a single core,
spiking up to ~90% fairly regularly though.
Regards
Steve
----- Original Message -----
From: "Ben B" <[email protected]>
To: <[email protected]>
Sent: Friday, May 08, 2009 11:26 PM
Subject: [hlds] Windows TF2 CPU Core Usage
I've noticed a few people insisting that a full 32 slot tf2 server will only
use at most 5% of a cpu core. How is this
possible???? I use linux servers, and they always use 60-80% when 32 slots are
full?
Is there something terribly wrong with the linux version, or is something wrong
in the way they're interpreting their usage?
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