----- Original Message ----- 
From: "John Gibson" <j...@tripwireinteractive.com>

> Thanks for the feedback. The general changes were included in the e-mail
> below actually. Specifically pertaining to servers, there were some
> issues with the wrong default settings being set in the first version of
> the default ini files that were released. KillingFloor.ini gets
> generated based off of that default.ini. The server side settings we
> changed were setting default difficulty to Normal, setting the default
> game length to Medium, and setting the time the server waits before
> changing maps to ten seconds (which was incorrectly set to 30 seconds,
> having players getting bored waiting for the map to change). This should
> be the last (and only) time we'll ever force update the KillingFloor.ini
> from now on unless something is completely broken.   

Yer changing things like that is a very bad idea. Not only does it
upgrade the settings, but it force overrides previously customised
settings as well. This is also incompatible with GSP's systems that
store configs in a database uploading as needed, resulting in the
user being unable to change these settings as the server resets to
these updated defaults every time.

We've already had complaints from customers and wasted hours chasing
this issue, please don't do it again!

For those that don't want their configs messed with in this way there
is a workaround set the following:
[ROFirstRun]
ROFirstRun=9999

If you want to update or add something in the future please just document
it, doing it this way saves a lot of pain.

Obviously ideal solution to use an inherited config set so that only
"customised" settings need to be in the end user facing .ini. Doing
this would mean defaults could be easily updated without affecting
anyone who had explicitly set these settings.

Should also remove all the lines which have absolutely no reason being there
any more as well, like reference to Red Orchesta and UT2k4 maps etc ;-)

    Regards
    Steve

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