Steve, which errors are you getting? Also, any of you with issues could
fill me in a little on your server configs (OS, etc) that would be
great. Also feel free to e-mail me directly if need be (if there is any
relevant info I'll loop the mailing list back in).

Regards,

John Gibson
President
Tripwire Interactive LLC

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Steven
Sumichrast
Sent: Friday, May 15, 2009 10:46 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Required Killing Floor Server Update Released

John I'm getting the same errors every time I fire up the servers.
Happening across 5 servers right now...

On Fri, May 15, 2009 at 9:36 PM, John Gibson
<[email protected]> wrote:
> Don,
>
> I think that was part of the setting the right default values for the
> servers. I apologize for overwriting that, we promise we won't do that
> again ;) We had an issue where most of the servers that just ran
> straight out of the box had unintended defaults.
>
> John Gibson
> President
> Tripwire Interactive LLC
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Dan Offord
> Sent: Friday, May 15, 2009 10:04 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Required Killing Floor Server Update Released
>
> John Gibson wrote:
>> We have released a required update for both the Windows and Linux
>> dedicated server files for Killing Floor. This update is required,
and
>> users will not be able to see your servers in their browser if they
> are
>> not updated. This update fixes many issues focusing primarily on the
>> matchmaking. Here is the changelog:
>>
>> Server Browser
>> - Fixed the in game server browser not showing all servers
>> - Fixed the "Perks enabled server" icon not showing up in the server
>> browser
>> - Fixed some server browser filters not working right. Also added the
>> ability to filter servers by Perks enabled and filter by difficulty.
>> - Added the ability to sort the server list by difficulty
>> - Servers that cannot be reached because they are behind a firewall
> will
>> show up with a ping of 9999 in the server browser. This is the cause
> of
>> most "connection failed" messages.
>> - Fixed the "Stats Name/Password" popup box that was popping up but
>> shouldn't have been
>> - Fixed a "Warning" box that was appearing but shouldn't have been
>> - Added a message when attempting to host a listen server notifying
> the
>> user what ports they must have open on their firewall to host the
> game.
>>
>> Other Fixes
>> Shortened the default length of time the server waits before the map
>> changes.
>> Set proper defaults for Difficulty/Game Length - right now it
defaults
>> to Beginner/Short, changing this to Normal/Medium.
>> Fixed dead enemies disappearing instantly on a Listen Server for
other
>> players.
>> Fixed game not showing up in Gamespy.
>> White list - creating a white list of server mutators that can be
used
>> while still allowing perks.
>>
>> Also, I just wanted to say thanks to everyone hosting KF servers on
>> launch day - we really appreciate the server community for quickly
>> getting servers up after the launch.
>>
>> Cheers,
>>
>> John Gibson
>> President
>> Tripwire Interactive LLC
>>
>> _______________________________________________
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archives,
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>>
> With this update - did you break the difficulty at all?
> As servers setup to run Easy/Hard/Suicidal are now showing up as
running
>
> Normal :(
>
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