My tf2 update when it was done told me DODS had finished updaiting and that
I dont have enough disk space to run it. I am using 250 gigs of 500

On Thu, May 21, 2009 at 8:45 PM, Aj Collins <[email protected]> wrote:

> "- Spies can now use enemy teleporters"
> Do not want.
>
> On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich <
> [email protected]
> > wrote:
>
> > Yay for having the update downloaded , but it is not connecting to steam
> so
> > no achievements or loadouts.  Come on Jason, get this stuff fixed.
> >
> > -VM
> >
> > --------------------------------------------------
> > From: "Jason Ruymen" <[email protected]>
> > Sent: Thursday, May 21, 2009 7:36 PM
> > To: <[email protected]>; <[email protected]>
> > Subject: [hlds] Team Fortress 2 Update Available
> >
> > > The required update to Team Fortress 2 is now released.  Please run
> > > hldsupdatetool to receive it.  The specific changes include:
> > >
> > > Maps
> > > - Added new map, Pipeline. Pipeline is the first map in a new game mode
> > > named payload race, which uses two carts in each map instead of only
> one
> > > like traditional payload maps
> > > - Added new arena map Sawmill
> > > - Added new arena map Nucleus
> > > - Added new community payload map Hoodoo
> > >
> > > Sniper Changes
> > > - Added new sniper rifle replacement, The Huntsman. Instead of a sniper
> > > rifle, you have a bow that allows you to move around faster while
> firing,
> > > and fire more quickly than the sniper rifle. Works better at medium
> range
> > > than the standard rifle
> > > - Added new SMG replacement, Jarate. If thrown on an enemy they will
> take
> > > more damage for short period of time. Also extinguishes flames on
> > yourself
> > > or allies
> > > - Added new SMG replacement, The Razorback. Will protect you against a
> > > single spy backstab, and stun the spy for a short period of time. Comes
> > > with a 15% move speed penalty for the wearer
> > > - Standard sniper rifle now shoots through friendly players
> > > - Added 54 new Sniper voice lines
> > > - Added 35 new Sniper achievements
> > >
> > > Spy
> > > - Added new revolver replacement, The Ambassador. First shot is very
> > > accurate and will cause a critical hit if it hits an enemy's head.
> > > Accuracy is poor for a period after that
> > > - Added new watch replacement, the Dead Ringer. When armed, you will
> > > appear in all ways to die to the first damage you take from an enemy.
> > > You'll be cloaked for 8 second after taking this damage. Upon
> de-cloaking
> > > you'll make a loud, distinct sound
> > > - Added new watch replacement, the Cloak and Dagger. Your cloak meter
> is
> > > only depleted when you move, so you can stay invisible indefinitely if
> > > you're standing still
> > > - Spy name tags now show up properly when disguised as their own team
> > > - Fixed a bug that would cause spectators to see disguise weapons
> > > incorrectly
> > > - Fixed a bug where enemy spies disguised as friendly spies would have
> > > cigarettes that didn't burn
> > > - Fixed a bug where overhealing disguised spies would show the wrong
> > > overhealing amount to the medic
> > > - Made it more obvious on first person view model when your motion
> cloak
> > > is out of juice and you are partially visible
> > > - Also made it more obvious on first person view model when you're
> bumped
> > > while cloaked
> > > - Improved the way your disguise weapon is determined to make it
> clearer
> > > and fix a couple of rare issues
> > > - Spies disguised as enemy spies now get a random mask to help complete
> > > the disguise, and their target id will be set appropriately
> > > - Spies disguised as medics now have an Ubercharge: line in their
> > disguise
> > > target info
> > > - Spies outward facing "disguise health" now matches their disguise
> > target
> > > when they first apply the disguise
> > > - Spies can now pick up health kits for their "disguise health", even
> > when
> > > uninjured
> > > - Disguise UI doesn't show up in minimum UI mode (hud_minmode)
> > > - Spies that disguise as a player using an unlockable now show that
> > > unlockable in hand
> > > - Spies can now use enemy teleporters
> > > - Added 70 new Spy voice lines
> > > - Added 34 new Spy achievements
> > >
> > > Scoreboard changes
> > > - Dominations no longer get wiped when teams switch sides
> > > - Dead players draw slightly darker in scoreboard
> > > - Converted class labels to class icons
> > > - All players now display the total number of people they are
> dominating
> > >
> > > General
> > > - Fixed a bug that would cause the scout's ball to regenerate at
> > > inappropriate times
> > > - Demomen can now detonate their stickies while taunting
> > > - Flamethrower's air burst now extinguishes fire on friendly targets
> > > - Grenades and rockets deflected by a pyro under the effects of
> > Kritzkrieg
> > > will now be criticals
> > > - The Heavy and Sniper now have new custom death animations
> > > - Fixed payload HUD not updating properly if you join in the middle of
> a
> > > match and the cart isn't moving
> > > - Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo
> > > (for each ammo type) on each use, based on the level of the dispenser
> > > - Added -sillygibs commandline parameter which will allow the
> non-violent
> > > gibs to be enabled
> > > - Added a new taunt for the Kritzkrieg, which also heals for 10 points
> > > - Improved the deathcam camera handling used when a player plays a
> custom
> > > death animation
> > >
> > > Jason
> > >
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> > >
> >
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