wont up dater for me keeps checking and waiting 30 seconds
:(

On May 21, 2009, at 8:45 PM, Aj Collins wrote:

> "- Spies can now use enemy teleporters"
> Do not want.
>
> On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich <[email protected]
>> wrote:
>
>> Yay for having the update downloaded , but it is not connecting to  
>> steam so
>> no achievements or loadouts.  Come on Jason, get this stuff fixed.
>>
>> -VM
>>
>> --------------------------------------------------
>> From: "Jason Ruymen" <[email protected]>
>> Sent: Thursday, May 21, 2009 7:36 PM
>> To: <[email protected]>;  
>> <[email protected]>
>> Subject: [hlds] Team Fortress 2 Update Available
>>
>>> The required update to Team Fortress 2 is now released.  Please run
>>> hldsupdatetool to receive it.  The specific changes include:
>>>
>>> Maps
>>> - Added new map, Pipeline. Pipeline is the first map in a new game  
>>> mode
>>> named payload race, which uses two carts in each map instead of  
>>> only one
>>> like traditional payload maps
>>> - Added new arena map Sawmill
>>> - Added new arena map Nucleus
>>> - Added new community payload map Hoodoo
>>>
>>> Sniper Changes
>>> - Added new sniper rifle replacement, The Huntsman. Instead of a  
>>> sniper
>>> rifle, you have a bow that allows you to move around faster while  
>>> firing,
>>> and fire more quickly than the sniper rifle. Works better at  
>>> medium range
>>> than the standard rifle
>>> - Added new SMG replacement, Jarate. If thrown on an enemy they  
>>> will take
>>> more damage for short period of time. Also extinguishes flames on
>> yourself
>>> or allies
>>> - Added new SMG replacement, The Razorback. Will protect you  
>>> against a
>>> single spy backstab, and stun the spy for a short period of time.  
>>> Comes
>>> with a 15% move speed penalty for the wearer
>>> - Standard sniper rifle now shoots through friendly players
>>> - Added 54 new Sniper voice lines
>>> - Added 35 new Sniper achievements
>>>
>>> Spy
>>> - Added new revolver replacement, The Ambassador. First shot is very
>>> accurate and will cause a critical hit if it hits an enemy's head.
>>> Accuracy is poor for a period after that
>>> - Added new watch replacement, the Dead Ringer. When armed, you will
>>> appear in all ways to die to the first damage you take from an  
>>> enemy.
>>> You'll be cloaked for 8 second after taking this damage. Upon de- 
>>> cloaking
>>> you'll make a loud, distinct sound
>>> - Added new watch replacement, the Cloak and Dagger. Your cloak  
>>> meter is
>>> only depleted when you move, so you can stay invisible  
>>> indefinitely if
>>> you're standing still
>>> - Spy name tags now show up properly when disguised as their own  
>>> team
>>> - Fixed a bug that would cause spectators to see disguise weapons
>>> incorrectly
>>> - Fixed a bug where enemy spies disguised as friendly spies would  
>>> have
>>> cigarettes that didn't burn
>>> - Fixed a bug where overhealing disguised spies would show the wrong
>>> overhealing amount to the medic
>>> - Made it more obvious on first person view model when your motion  
>>> cloak
>>> is out of juice and you are partially visible
>>> - Also made it more obvious on first person view model when you're  
>>> bumped
>>> while cloaked
>>> - Improved the way your disguise weapon is determined to make it  
>>> clearer
>>> and fix a couple of rare issues
>>> - Spies disguised as enemy spies now get a random mask to help  
>>> complete
>>> the disguise, and their target id will be set appropriately
>>> - Spies disguised as medics now have an Ubercharge: line in their
>> disguise
>>> target info
>>> - Spies outward facing "disguise health" now matches their disguise
>> target
>>> when they first apply the disguise
>>> - Spies can now pick up health kits for their "disguise health",  
>>> even
>> when
>>> uninjured
>>> - Disguise UI doesn't show up in minimum UI mode (hud_minmode)
>>> - Spies that disguise as a player using an unlockable now show that
>>> unlockable in hand
>>> - Spies can now use enemy teleporters
>>> - Added 70 new Spy voice lines
>>> - Added 34 new Spy achievements
>>>
>>> Scoreboard changes
>>> - Dominations no longer get wiped when teams switch sides
>>> - Dead players draw slightly darker in scoreboard
>>> - Converted class labels to class icons
>>> - All players now display the total number of people they are  
>>> dominating
>>>
>>> General
>>> - Fixed a bug that would cause the scout's ball to regenerate at
>>> inappropriate times
>>> - Demomen can now detonate their stickies while taunting
>>> - Flamethrower's air burst now extinguishes fire on friendly targets
>>> - Grenades and rockets deflected by a pyro under the effects of
>> Kritzkrieg
>>> will now be criticals
>>> - The Heavy and Sniper now have new custom death animations
>>> - Fixed payload HUD not updating properly if you join in the  
>>> middle of a
>>> match and the cart isn't moving
>>> - Engineer's dispensers now give 20%, 30%, or 40% of player's  
>>> max_ammo
>>> (for each ammo type) on each use, based on the level of the  
>>> dispenser
>>> - Added -sillygibs commandline parameter which will allow the non- 
>>> violent
>>> gibs to be enabled
>>> - Added a new taunt for the Kritzkrieg, which also heals for 10  
>>> points
>>> - Improved the deathcam camera handling used when a player plays a  
>>> custom
>>> death animation
>>>
>>> Jason
>>>
>>> _______________________________________________
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>>> archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>
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