Anyone able to get full arena teams? Setting the cvar to 0 and to 1 do not
work. I have a plugin that is supposed to allow for it, but that seems
broken.

On Sat, May 30, 2009 at 9:18 PM, Joel R. <[email protected]> wrote:

> Is the clientside cloaking glitch going to be fixed? Everytime you cloak or
> uncloak it flickers your uncloaked model.  This makes it really annoying to
> figure out if your cloaking or uncloaking sometimes.  Also, I miss the "You
> are disguising" message, it let me know i was changing and I didn't miss
> the
> button.
>
> On Sat, May 30, 2009 at 6:31 PM, Georg Zoeller <[email protected]
> >wrote:
>
> > Which was exactly the point.
> > People go voluntarily to achievement servers, they don't get 'conned'
> into
> > joining them, wasting their time looking around on an empty server.
> >
> >
> > On Sat, May 30, 2009 at 9:30 AM, <[email protected]> wrote:
> >
> > > Also, achievement servers don't hurt other players.  It's very
> difficult
> > to
> > > stumble into an achievement server and go "hey, this isn't the game I
> > > thought it would be"
> > >
> > > > -----Original Message-----
> > > > From: [email protected] [mailto:hlds-
> > > > [email protected]] On Behalf Of Brent Veal
> > > > Sent: 30 May 2009 15:26
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] Team Fortress 2 Update Available
> > > >
> > > > If Valve tried to get rid of all the achievement farming servers,
> then
> > > > all
> > > > those farmers would start grinding in servers where real games are
> > > > going on.
> > > > It sucks when you're trying to play a game and half your team is
> > > > attempting
> > > > to get random achievements. People are always going to farm when
> there
> > > > are
> > > > unlockables so letting them have a place to do it is a good thing imo
> > > >
> > > > On Sat, May 30, 2009 at 7:00 AM, 1nsane <[email protected]> wrote:
> > > >
> > > > > A pile of them are run locally by players. Delisting dynamic ips is
> > > > not
> > > > > fun.
> > > > >
> > > > > On Sat, May 30, 2009 at 6:23 AM,
> > > > <[email protected]<
> > https://mail.google.com/mail?view=cm&tf=0&to=Sho
> > > > [email protected]>>
> > > > > wrote:
> > > > >
> > > > > >
> > > > > >
> > > > > > I'm curious why Valve hasn't delisted servers running those
> > > > achivement
> > > > > > maps... seems like it would be fair game to delist them.
> > > > > >
> > > > > >
> > > > > > ----- Original Message -----
> > > > > > From: "Philip Bembridge"
> > > > <[email protected]<
> > https://mail.google.com/mail?view=cm&tf=0&to
> > > > [email protected]>
> > > > > >
> > > > > > To: "Half-Life dedicated Win32 server mailing list" <
> > > > > >
> > > > [email protected]<
> > https://mail.google.com/mail?view=cm&tf=0&t
> > > > [email protected]>
> > > > > >
> > > > > > Sent: Saturday, May 30, 2009 5:55:02 AM GMT -05:00 US/Canada
> > > > Eastern
> > > > > > Subject: Re: [hlds] Team Fortress 2 Update Available
> > > > > >
> > > > > > {watches everyone go sniper and spy and watches the achievement
> > > > servers
> > > > > > fill...}Anyone else prefer this new system?
> > > > > > I think it would have been great had the probabability just been
> > > > weighted
> > > > > > towards playing well..
> > > > > >
> > > > > > I'm going to be interested in their next blog post...
> > > > > >
> > > > > > Phil
> > > > > >
> > > > > > _______________________________________________
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> > > > > >
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> > > > >
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> archives,
> > > > please visit:
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> > >
> > >
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