If Valve is changing damage values, they need to clearly specify this on the update. I also suspect the pyro flame distance was increased as well as the damage, but I don't have numbers.
On Tue, Jun 9, 2009 at 3:04 PM, Michael Krasnow <[email protected]> wrote: > well on crits servers soldiers could 1 hit kill anyone i guess they wanted > to make it 2 hit kill to make it less cheap > > On Tue, Jun 9, 2009 at 3:33 PM, Flubber <[email protected]> wrote: > > > Got the same complain, but couldn't verify myself. The soldier has been > so > > nerfed since the beginning of TF2, it was a prime class, now it looks > like > > support for the demo. > > > > 2009/6/9 Philip Bembridge <[email protected]> > > > > > Has anyone else found that the soldier does less damage?or the damages > > have > > > been altered slightly for eveyone. > > > Lots of people were complaining on the servers today. > > > > > > Any news valve? > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

