I suspected the pyro changes a while back, it's already been several updates.
On Tue, Jun 9, 2009 at 3:13 PM, Joel R. <[email protected]> wrote: > If Valve is changing damage values, they need to clearly specify this on > the update. I also suspect the pyro flame distance was increased as well as > the damage, but I don't have numbers. > > > On Tue, Jun 9, 2009 at 3:04 PM, Michael Krasnow <[email protected]> wrote: > >> well on crits servers soldiers could 1 hit kill anyone i guess they wanted >> to make it 2 hit kill to make it less cheap >> >> On Tue, Jun 9, 2009 at 3:33 PM, Flubber <[email protected]> wrote: >> >> > Got the same complain, but couldn't verify myself. The soldier has been >> so >> > nerfed since the beginning of TF2, it was a prime class, now it looks >> like >> > support for the demo. >> > >> > 2009/6/9 Philip Bembridge <[email protected]> >> > >> > > Has anyone else found that the soldier does less damage?or the damages >> > have >> > > been altered slightly for eveyone. >> > > Lots of people were complaining on the servers today. >> > > >> > > Any news valve? >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

