Most likely paranoia. I haven't noticed any difference.

Someone said it changed and so people are "noticing" it changing.

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On Tue, Jun 9, 2009 at 6:50 PM, Donnie Newlove <[email protected]>wrote:

> Rockets does less damage while flames got longer range and with
> nothing said about it in the changelog?? Unless the TF2 team has
> started drinking on the job this cannot be true.
>
> On Tue, Jun 9, 2009 at 10:13 PM, Joel R.<[email protected]> wrote:
> > If Valve is changing damage values, they need to clearly specify this on
> the
> > update.  I also suspect the pyro flame distance was increased as well as
> the
> > damage, but I don't have numbers.
> >
> > On Tue, Jun 9, 2009 at 3:04 PM, Michael Krasnow <[email protected]>
> wrote:
> >
> >> well on crits servers soldiers could 1 hit kill anyone i guess they
> wanted
> >> to make it 2 hit kill to make it less cheap
> >>
> >> On Tue, Jun 9, 2009 at 3:33 PM, Flubber <[email protected]> wrote:
> >>
> >> > Got the same complain, but couldn't verify myself. The soldier has
> been
> >> so
> >> > nerfed since the beginning of TF2, it was a prime class, now it looks
> >> like
> >> > support for the demo.
> >> >
> >> > 2009/6/9 Philip Bembridge <[email protected]>
> >> >
> >> > > Has anyone else found that the soldier does less damage?or the
> damages
> >> > have
> >> > > been altered slightly for eveyone.
> >> > > Lots of people were complaining on the servers today.
> >> > >
> >> > > Any news valve?
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