Well what you can also do is for each map is make a .cfg with a different hostname that is fool proof it just sucks if you have many maps
On 6/15/09, Matthew Gottlieb <[email protected]> wrote: > Autoexec is only ran when the server is launched though, right? > > On Sun, Jun 14, 2009 at 11:01 PM, Michael Krasnow<[email protected]> wrote: >> if the hostname was changed then it should revert back if not try putting >> it >> also in the autoexec.cfg >> >> On Sun, Jun 14, 2009 at 11:50 PM, turb0z <[email protected]> wrote: >> >>> I've noticed since the last update that when performing a map change >>> after >>> executing a league config (CEVO, TWL, etc) the hostname doesn't revert >>> back >>> to what the server.cfg file has configured. >>> >>> >>> >>> Wondering if anyone else notices this? I have to explicitly exec >>> server.cfg >>> after a map change to fix things. I don't mind specifically, but it is >>> something that's changed over the last update and can be quite annoying. >>> I've confirmed that server.cfg is not executing on a map change 9 times >>> out >>> of 10. The servers I'm testing this on are vanilla TF2 servers, no extra >>> mods loaded. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Sent from my mobile device _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

