I seem to be having a problem with 2 of my servers (so far just 2) crashing after several hours. Had no problems prior to the update but just in case i updated the snapshots for SourceMod. Is anyone else having these issues?
On Wed, Jun 24, 2009 at 9:32 AM, CLAN RCR <[email protected]> wrote: > I had an issue with the first srcds I updated. After I ran the update, it > started fine then I stopped the process and no matter what I did it would > not restart. I ran an hlds update on it again, and everything was good > after > that. > > So.. For those still having issues getting their srcds to start, you might > try running the hlds updater again if you haven't already. > > -Matt > > On Tue, Jun 23, 2009 at 8:56 PM, Arg! <[email protected]> wrote: > > > > http://forums.steampowered.com/forums/showpost.php?p=10430518&postcount=107 > > > > This post solved it for me. > > > > On Wed, Jun 24, 2009 at 11:38 AM, Zack Slota <[email protected]> wrote: > > > > > BALLIN UPDATE VALVE GOOD JOB > > > > > > On Tue, Jun 23, 2009 at 9:21 PM, Justin <[email protected]> > > > wrote: > > > > > > > On Tue, Jun 23, 2009 at 6:33 PM, Saint K. <[email protected] > > > > > > wrote: > > > > > > > > > Anyone els getting errors on their client with this update? It > > > complains > > > > > my gamecache is screwed and it needs to redownload. It does this in > a > > > > > loop. > > > > > > > > > > -----Original Message----- > > > > > From: [email protected] > > > > > [mailto:[email protected]] On Behalf Of Jason > > Ruymen > > > > > Sent: woensdag 24 juni 2009 0:24 > > > > > To: '[email protected]'; ' > > [email protected] > > > '; > > > > > '[email protected]' > > > > > Subject: [hlds] Team Fortress 2 Update Released > > > > > > > > > > A required update for Team Fortress 2 is now available. Please run > > > > > hldsupdatetool to receive it. The specific changes include: > > > > > > > > > > General > > > > > - Added an option to the advanced multiplayer menu to select left > or > > > > > right handed view models > > > > > - Fixed a bug where a spectator's wearable items could be seen > > floating > > > > > around the player they were spectating > > > > > - Fixed a bug where a fake Spy hand would appear on the screen of > > other > > > > > players > > > > > - Custom death animations now only play 25% of the time > > > > > - Fixed teleporters not being build-able in some places where they > > > > > should be (such as within the pit at the end of Badwater Basin) > > > > > - Fixed rare client crash on connection and level change > > > > > - Removed refract from water ripples caused by bullet impacts for > > > > > performance reasons > > > > > - Added log entries for player extinguished events using the > medigun, > > > > > jarate, flamethrower and dispenser > > > > > - Started tracking localization settings to help make decisions > > > > > regarding localization in the future > > > > > - Fixed the blank progress bar in the upper-left of the screen when > > the > > > > > client scheme is reloaded > > > > > > > > > > Mapmaker requests > > > > > - Added spawn flag to func_respawnroomvisualizer that allows it be > > > > > non-solid to players > > > > > - Added SetSolid input to func_respawnroomvisualizer to change > > solidity > > > > > to players dynamically > > > > > - Added OnWonByTeam1 and OnWonByTeam2 outputs to the > TFGamerulesProxy > > > > > > > > > > Sniper > > > > > - Fixed a bad detection case in the "Friendship is Golden" > > achievement > > > > > - Changed the description of the "Triple Prey" achievement so it > > better > > > > > describes how to get it > > > > > - Critical arrows now have a trail and correctly deal enhanced > damage > > > > > - The Huntsman now defaults to be right handed > > > > > - Friendly arrows will no longer trigger the near miss sound on you > > > > > - Fixed several sources of floating arrows > > > > > > > > > > Spy > > > > > - Fixed disguised Spies occasionally looking like they have > > > > > invulnerability, instead of the correct fake Spy mask > > > > > - Disguised spies will no longer lose their disguise weapon when > they > > > > > interact with a weapon locker > > > > > - Fixed a bug where the spy's watch would randomly change models > > during > > > > > play > > > > > - Fixed uncloaked spies flickering in and out of the cloak effect > > when > > > > > taking damage > > > > > - The Cloak and Dagger now always regenerates at its intended rate. > > > > > Previously it only regenerated at the correct rate when the spy was > > > > > cloaked > > > > > - Increased the Cloak and Dagger regeneration rate slightly > > > > > - Capped the rate of energy loss from moving faster than run speed > > > > > (falling / air toss) while cloaked with the Cloak and Dagger > > > > > - The Dead Ringer's cloak consume rate has been slightly reduced, > > > giving > > > > > about an extra second of cloak time on a full meter > > > > > - Emerging from the Dead Ringer's cloak now drains up to 40% of the > > > > > cloak meter instead of 100%. This drain only happens if the meter > is > > at > > > > > least 60% full > > > > > - The Dead Ringer's cloak meter can now be regenerated from ammo > > > sources > > > > > - The Ambassador now only crits when fully accurate and no longer > > > > > penetrates enemies > > > > > - The Spy can no longer change weapons from the knife while shocked > > by > > > > > the Razorback > > > > > - Force-A-Nature & Flamethrower air blast knockback effects no > longer > > > > > work on disguised spies > > > > > - Fixed disguised Spies showing the wrong teleporter effects when > > using > > > > > an enemy teleporter > > > > > > > > > > Jason > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > No virus found in this incoming message. > > > > > Checked by AVG - www.avg.com > > > > > Version: 8.5.339 / Virus Database: 270.12.89/2197 - Release Date: > > > > > 06/23/09 05:54:00 > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

