Valve,
Several people are reporting issues with mp_tournament where tournament mode only lasts one round and then ends like win conditions are met. Basically I've seen it happen during the 2nd half of play. Teams will play an entire half and the mode operates normally. Win conditions are met and the round ends. The tournament module initiates a "map end" and the scoreboard is shown while mp_tournament_restart is run and teams can go "ready" and "not ready" again. During the second half, however, the teams will play a full round until someone scores, and the tournament module stops game play like a win condition has been met. My league configs have 20 minute time limits. This is the only win condition in place. This is what I'm seeing in the server logs after the tournament module does this: L 06/25/2009 - 21:18:19: World triggered "Game_Over" reason "Reached Time Limit" I've tried running mp_restartgame and executing my league configs again, but it does not help. The only thing that fixes it is to reload the map. This causes problems with separate demos, screenshots and teams losing momentum in a match. Any help here on your side would be great! The servers I'm running are fully vanilla servers; no extra mods. You can see other server admins/leagues are running in to this as well. TWL, CEVO; they're all reporting the same issue. TWL has a thread on their forums about it: http://www.teamwarfare.com/forums/showthread.asp?threadid=440132&forumid=570 &lastpage=1 Thanks, turb0z _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

