I also have this problem where pipeline never ends. And I have also
complained about this before.

It could be fixed by a plugin/editing the map... but it would be far better
if Valve fixed it.

On Tue, Jul 28, 2009 at 5:11 PM, DontWannaName! <[email protected]>wrote:

> Setting timelimit doesnt follow rounds. If there is less than 5 minutes
> left
> on the map and your only on the 2nd stage, it will end the map before the
> map actually finishes and gets to the last stage.
>
> On Tue, Jul 28, 2009 at 5:02 AM, Zover Mirklo <[email protected]> wrote:
>
> > Timelimit works fine, but this map crashes my 32 players server quite
> > often.. As well as tc_hydro, thats why i have removed them both from
> > my mapcycle.
> >  Quoting Shane Arnold : What AnAkIn said. There is nothing wrong with
> > the map, it just quite
> >  possibly does not honour time limit win conditions (being that it is
> > a
> >  completely new game mode, it's not unthinkable).
> >  In regards to the never-ending win-condition bug, I too have seen
> > this
> >  on another local server. Basically if a team hits the control point
> > and
> >  someone from the opposing team touches the cart during the
> >  "free-movement" phase to the explosion, the map does not end. You
> > can
> >  also replicate this by having someone from the opposing team touch
> > the
> >  cart just as it reaches the last point. Map play continues until a
> > map
> >  change or mp_match_end_at_timelimit win condition is met.
> >  Makes for good friendly Team Deathmatch fun, but should probably be
> > fixed :)
> >  _______________________________________________________
> >  Shane Arnold - [email protected]
> >  "For want of a nail, the horseshoe was lost. For want of a
> > horseshoe, the horse was lost. For want of a horse, the messenger was
> > lost. For want of a messenger, the message was not delivered. For want
> > of an undelivered message the war was lost."
> >  AnAkIn . wrote:
> >  > What do you mean? When the timelimit is reached the map doesn't
> > change? Do
> >  > you mean it should change during a round?
> >  > On attack/defense maps, the timelimit only changes the map once
> > the round is
> >  > finished. Then, if you have that bug where pipeline last round
> > never end,
> >  > that might be the reason.
> >  >
> >  > You could also try setting mp_match_end_at_timelimit 1, some maps
> > need that
> >  > if they don't have the right parameter in an entity for the map to
> > change at
> >  > timelimit or something.
> >  >
> >  > 2009/7/28 Chris
> >  >
> >  >
> >  >> No. they dont.
> >  >>
> >  >> Hope it get's fixed. Having pipeline on a rotation server turns
> > it into
> >  >> pipeline only sometimes when it comes round :/
> >  >>
> >  >> On Tue, Jul 28, 2009 at 9:08 AM, Ronny Schedel >
> >  >>> wrote:
> >  >>>
> >  >>> Timelimits work fine.
> >  >>>
> >  >>>
> >  >>>
> >  >>>> Besides this bug the map also doesn't seem to obay timelimits.
> >  >>>>
> >  >>>> -----Original Message-----
> >  >>>> From: [email protected]
> >  >>>> [mailto:[email protected]] On Behalf Of Tony
> > Paloma
> >  >>>> Sent: dinsdag 28 juli 2009 7:15
> >  >>>> To: 'Half-Life dedicated Win32 server mailing list'
> >  >>>> Subject: [hlds] Pipeline potentially never ends
> >  >>>>
> >  >>>> This has been brought up before as early as two months ago, but
> > I
> >  >>>>
> >  >> wanted
> >  >>
> >  >>>> to
> >  >>>> bring it up again in case Valve missed it.
> >  >>>>
> >  >>>> It's possible that Pipeline will never end. I'm not exactly
> > sure of the
> >  >>>> cause but it is either both carts finish near or exactly at the
> > same
> >  >>>>
> >  >>> time,
> >  >>>
> >  >>>> or because one cart is barely inched into the checkpoint.
> > Whatever the
> >  >>>> cause, it seems the round advances without the carts which
> > causes the
> >  >>>>
> >  >>> next
> >  >>>
> >  >>>> round to go on forever.
> >  >>>>
> >  >>>> Related forum thread:
> >  >>>> http://forums.steampowered.com/forums/showthread.php?t=897333
> >  >>>>
> >  >>>> Thanks,
> >  >>>> Tony
> >  >>>> _______________________________________________
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> > Date:
> >  >>>>
> >  >>> 07/27/09
> >  >>>
> >  >>>> 05:58:00
> >  >>>>
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