I also have this problem where pipeline never ends. And I have also complained about this before.
It could be fixed by a plugin/editing the map... but it would be far better if Valve fixed it. On Tue, Jul 28, 2009 at 5:11 PM, DontWannaName! <[email protected]>wrote: > Setting timelimit doesnt follow rounds. If there is less than 5 minutes > left > on the map and your only on the 2nd stage, it will end the map before the > map actually finishes and gets to the last stage. > > On Tue, Jul 28, 2009 at 5:02 AM, Zover Mirklo <[email protected]> wrote: > > > Timelimit works fine, but this map crashes my 32 players server quite > > often.. As well as tc_hydro, thats why i have removed them both from > > my mapcycle. > > Quoting Shane Arnold : What AnAkIn said. There is nothing wrong with > > the map, it just quite > > possibly does not honour time limit win conditions (being that it is > > a > > completely new game mode, it's not unthinkable). > > In regards to the never-ending win-condition bug, I too have seen > > this > > on another local server. Basically if a team hits the control point > > and > > someone from the opposing team touches the cart during the > > "free-movement" phase to the explosion, the map does not end. You > > can > > also replicate this by having someone from the opposing team touch > > the > > cart just as it reaches the last point. Map play continues until a > > map > > change or mp_match_end_at_timelimit win condition is met. > > Makes for good friendly Team Deathmatch fun, but should probably be > > fixed :) > > _______________________________________________________ > > Shane Arnold - [email protected] > > "For want of a nail, the horseshoe was lost. For want of a > > horseshoe, the horse was lost. For want of a horse, the messenger was > > lost. For want of a messenger, the message was not delivered. For want > > of an undelivered message the war was lost." > > AnAkIn . wrote: > > > What do you mean? When the timelimit is reached the map doesn't > > change? Do > > > you mean it should change during a round? > > > On attack/defense maps, the timelimit only changes the map once > > the round is > > > finished. Then, if you have that bug where pipeline last round > > never end, > > > that might be the reason. > > > > > > You could also try setting mp_match_end_at_timelimit 1, some maps > > need that > > > if they don't have the right parameter in an entity for the map to > > change at > > > timelimit or something. > > > > > > 2009/7/28 Chris > > > > > > > > >> No. they dont. > > >> > > >> Hope it get's fixed. Having pipeline on a rotation server turns > > it into > > >> pipeline only sometimes when it comes round :/ > > >> > > >> On Tue, Jul 28, 2009 at 9:08 AM, Ronny Schedel > > > >>> wrote: > > >>> > > >>> Timelimits work fine. > > >>> > > >>> > > >>> > > >>>> Besides this bug the map also doesn't seem to obay timelimits. > > >>>> > > >>>> -----Original Message----- > > >>>> From: [email protected] > > >>>> [mailto:[email protected]] On Behalf Of Tony > > Paloma > > >>>> Sent: dinsdag 28 juli 2009 7:15 > > >>>> To: 'Half-Life dedicated Win32 server mailing list' > > >>>> Subject: [hlds] Pipeline potentially never ends > > >>>> > > >>>> This has been brought up before as early as two months ago, but > > I > > >>>> > > >> wanted > > >> > > >>>> to > > >>>> bring it up again in case Valve missed it. > > >>>> > > >>>> It's possible that Pipeline will never end. I'm not exactly > > sure of the > > >>>> cause but it is either both carts finish near or exactly at the > > same > > >>>> > > >>> time, > > >>> > > >>>> or because one cart is barely inched into the checkpoint. > > Whatever the > > >>>> cause, it seems the round advances without the carts which > > causes the > > >>>> > > >>> next > > >>> > > >>>> round to go on forever. > > >>>> > > >>>> Related forum thread: > > >>>> http://forums.steampowered.com/forums/showthread.php?t=897333 > > >>>> > > >>>> Thanks, > > >>>> Tony > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > archives, > > >>>> please visit: > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>>> > > >>>> No virus found in this incoming message. > > >>>> Checked by AVG - www.avg.com > > >>>> Version: 8.5.392 / Virus Database: 270.13.32/2266 - Release > > Date: > > >>>> > > >>> 07/27/09 > > >>> > > >>>> 05:58:00 > > >>>> > > >>>> _______________________________________________ > > >>>> To unsubscribe, edit your list preferences, or view the list > > archives, > > >>>> please visit: > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>>> > > >>>> > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > > archives, > > >>> please visit: > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>> > > >>> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > Links: > > ------ > > [1] mailto:[email protected] > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

